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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Jun 2007
Location: 2074 nautical miles south west of San Francisco!
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I would like to see a longer tracer trail @ night and NONE during the day but im sure the longer tracer trail would be a hit in FPS ?
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GWX3GOLD OLC "Gold" MkIId SH3 Commander D.I.D 100% Realism ! SWCs-AtlanticReaper Skin <---because it is badass! ![]() |
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#2 |
Stowaway
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#3 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
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I don't recall seeing them in the deck gun view. I did in the other viewable locations, I.e. binoculars, bridge, etc.
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#4 | |
Engineer
![]() Join Date: Jun 2007
Location: 2074 nautical miles south west of San Francisco!
Posts: 212
Downloads: 71
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![]() Quote:
Yeah your probably correct. ![]() I would like to see a longer tracer trail @ night. A tracer that didnt always appear to go straight back from the projectile but sort zig zagged in every direction (giving the appearence that the projectile was not heading in a straight line) as they did in real life. Tracers were never so clean looking as they are in this game.
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GWX3GOLD OLC "Gold" MkIId SH3 Commander D.I.D 100% Realism ! SWCs-AtlanticReaper Skin <---because it is badass! ![]() |
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