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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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The worst 'malfunction' I've encountered was a severe fuel leak. I normally check my range at present speed not far out into Biscay and it came back at almost half of what I was used to. I suppose I should have returned to base just because I must have been leaving a trail of diesel oil as wide as the interstate behind me, but since I knew that wasn't modelled in the game I just went out anyway. Short patrol with low score.
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#2 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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I dont think I have experienced a fuel leak,at least that I am aware of.
What I normally do to keep a check on my fuel is - 1 - get max range as soon as I start the patrol,at cruising speed.I ask for 5 reports,then take an average. 2 - I then work out my fuel consumption for 24hrs,usually ends up around 520km worth.I then do another fuel check in 24hrs time.The fuel should fluctuate (+ -) no more than around 50-100km,depending on sea conditions. 3 - I then repeat fuel checks at 12:00 each day.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#3 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Do we also get lens problems with malfunctions on?,fogging etc,or even cracks?
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#4 |
Chief of the Boat
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Yep....that's another of the malfunction possibilities.
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#5 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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![]() Quote:
I've always played with 'malfunctions/sabotage' and never saw that before or since. |
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