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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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![]() I think that ships with 2.0 v but will be corrected, asking me how much is now part's. ![]() I also hope that the soon to be a little bit because we'll start to worry and that I was not too happy, or people who are in the subject had not come SH3 WSM version 3 ![]() |
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#227 |
Mate
![]() Join Date: Apr 2005
Location: Montreal, Canada
Posts: 55
Downloads: 4
Uploads: 0
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The whole list of ships you named lipud 107, which chinese u-47 said would be in wsm 3 looks great too me and i hope we get all the ships from wsm 2.0 also in wsm 3.0!! I cant wait!!
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#228 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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I copied the whole MOD-folder from WSM2.0 to the GWX-MOD-folder. Tried part I with IXD, loaded and i was on Bismarck, but no turrets
![]() #edit: guess i missed activate wsm itself; 'cause now i have ctd while loading ![]() #edit2: i did as your image told me; now its NOT wsm, plain gwx and i was a sub. I guess the path on the last 2 images is wrong? I keep trying... OK i made it. Your images are correct, i just needed to find out, that after starting wsm in JSGME, i had to close JSGME, re-open it and then select the part. Same procedure to activate IXD-addon. Startet 16km-mod, too. I copied all parts in the way your example tells, so i guess i should now be able to switch parts ![]() I'm off, building a surface-mission, try it and then will report back ![]() YEHAAA! I quickly build the end of Operation Juno http://www.schlachtschiff.com/kriegs...ation_juno.asp or http://www.scharnhorst-class.dk/scha...charnjuno.html As there is no Courageous-Class i used a Illustrious and i missed the exact location and position of the ships as i found the 2nd link after the battle. Last edited by Redeagle; 06-05-09 at 11:55 AM. |
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#229 |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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#230 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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#231 |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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hmm
maybe could som1 explain it for me like a bit better sorry for trouble but im at a lost
![]() like list what folders i need to move and where bouts after i install gwx 3.0 i just really want to play this with gwx 3.0 Last edited by mickey117; 06-08-09 at 05:02 AM. |
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#232 |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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#233 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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Does anyone have it?
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#234 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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and if anyone has it yet?
Wolf Ocean MOD
some information http://www.subsim.com/radioroom/show...=146587&page=8 http://u-47.5d6d.com/ And as for the film to create
Last edited by Lipud U-107; 06-08-09 at 10:22 AM. |
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#235 |
Ensign
![]() Join Date: May 2009
Location: Świecie Poland
Posts: 222
Downloads: 30
Uploads: 0
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#236 |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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hmm?
i wtached the vid and followed it put everything in loaded up a game then............... crash i am confused because in your pics it say u need to put in cfg folder but in vid it dont????
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#237 |
Sailor man
![]() Join Date: Nov 2006
Posts: 46
Downloads: 1
Uploads: 0
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you need to copy the marked folders on the pics in the folder \SilentHunterIII-gwx-wsm\MODS\WarshipModV2.0\...
the ... is same as in the normal WarshipMod-Installation. I tired to put it in words earlier. (start in SilentHunterIII with plain WSM, of course, and copy it in the folders in an SH3 with plain GWX3.0) Under \SilentHunterIII\MODS\WarshipModV2.0\ come the marked data-subfolders (see image#1) then in \SilentHunterIII\MODS\WarshipModV2.0\MODS\part*\da ta\ the submarine-folder (image#2) and finally \SilentHunterIII\MODS\WarshipModV2.0\MODS\part*\MO DS the IXC- and VIIB-folders (image#3) Use JSGME as i posted and it will work! |
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#238 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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sorry to ask this, but where can I get this mod? the link in the first post doesn't seem to be working...
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#239 | |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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her
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#240 | |
Gunner
![]() Join Date: Dec 2008
Location: Australia
Posts: 92
Downloads: 85
Uploads: 0
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