SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-09-09, 07:41 AM   #8
hellR1de
Watch
 
Join Date: Apr 2009
Posts: 22
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by Leandros View Post
If your sonar guys are really tired they hear less. Switch them for fresh people. I usually give priority to sonar people for promotions and awards. This increase their efficiency and endurance. Also have more than minimum number of sonar people. The other category I prioritize is the torpedo people as their performance relates to the time of reloading. Which can be crucial when you are working with fat targets - convoys....
Thanks for the tip! So far, I prioritized the mechanics, because I found being outrun by boats (caused by inefficient and tired crewmen) very annoying.
hellR1de is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:34 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.