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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Wow, the problem is much worse than I thought. I took a look at the Lifeboats & Debris mod and it completely buggers all of the mast values.
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Freedom of speech - priceless. For everything else there's Mastercard. Last edited by onelifecrisis; 06-08-09 at 01:22 PM. |
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#2 | |
Hellas
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![]() Quote:
Rubini never mentioned to me (or at his readme for l+b mod) that .val files are effecting the height. i think that the better is Rubini to confirm that.better pm him edit:and something else, the ''GWX_ships_Buoyance&draught_mod'' put just a little bit the ships deeper in water. as Rubini told me the light ships are about 0,5m deeper ,the big at about 0,8m and the real big about 1,2m so the harm is not so scary! (that doesnot mean by anyway that must not be fixed ) the problem is at some of the first mast values. also the rubini's mod is not effecting the LENGTHS of ships.at my first adjustments '' ships1-gwx3'' you will notice that the southampton class had length=180 and the correct is length=169 averoffs length is 140 and the correct is 185,chatham-type troop ship is 167 and the correct is 140 (and others....) so you can't be acurate with these ships even if you use rubini's mod even not bye
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 06-08-09 at 01:30 PM. |
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#3 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Hmm, right you are. I thought it was in the .val files but it's actually in the .sim files.
I've edited the announcement post. ![]()
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
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Tags |
angle on bow, aob, olc |
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