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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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I'm running Commander 3.2 yes.I actually like the malfunctions option,gives me a bit more to think about,making the patrol less tedious.I have never tried the sabotage option,but may do someday.I don't fancy the idea of grubby little commies or their supporters getting their hands on my equipment/crew,let alone being allowed to get that close in the first place
![]() I remember in stock game in a VIIC I usually had about 4 blows until it ran out,so it may be normal to have only 2 in a IIA.As I said,the 1st blow depleted about 1/4,then the 2nd blew all the lot! No problem,I can live with it ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#2 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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I didn't enable sabatoge until I was in France for a while and with my careers in the Med, I've had it enabled since I started there. I try to give the boat a good shaking out on the first day out to make sure everything is working. I have been caught by suprise a few times though and even had to return to port a couple of days out.
Can't speak for a IIA, but in a VIIC, I had enough air for 3 blows, but I was flooded pretty bad and around 225m on the last one but it got me to the surface.....briefly. ![]() ![]()
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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