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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
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I've never seen that many BB's
![]() ![]() ![]() Sinking BB's is very doable,I prefer the Contact pistol set 2m's above keel depth,and it usually takes at least 2,more like 3 to make sure,although some on this forum have got lucky shots and taken one down with 1 eel ![]() ![]() The only other piece of advice is make sure that you have plenty of depth to play with,because with that many DD's around in one place and angry,Its going to get very messy very quick ![]() ![]()
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. Last edited by nikbear; 06-04-09 at 06:05 PM. |
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#2 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Welcome aboard, Herr Kaleun!
It's not that you see a large task force every day, but every now and then you'll bump into one. ![]() They can often be found NW of Hebrides, around Scapa Flow and North of Ireland, along Northern Approaches.
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#3 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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I noticed that the GWX file Campaign_Scr also list when task force will materialize. However there is detailing such as:
[Group 374.Unit 2] Name=HMS Nelson#1 Class=BBNelson Type=11 Origin=British Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19390925 GameEntryTime=700 GameExitDate=19390927 GameExitTime=2000 EvolveFromEntryDate=true Long=-362133.312500 Lat=7046376.500000 Height=0.000000 Heading=120.963997 Speed=12.000000 CrewRating=3 DelayMin=0 ReportPosMin=720 ReportPosProbability=25 SecondsUntilReport=-60.000000 RandStartRadius=0.000000 How do you find the Long and Lat on the SH3 map? Do I have to do something on SH Editor (something I've never used). What does: DelayMin=0 ReportPosMin=720 ReportPosProbability=25 SecondsUntilReport=-60.000000 RandStartRadius=0.000000 all mean? My most improtant question is finding the Long & Lat. Thank you, BP Last edited by Bent Periscope; 06-04-09 at 06:07 PM. |
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#4 |
Chief of the Boat
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Welcome aboard matey
![]() Five Nelsons on parade is indeed a rare sight ![]() |
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#5 |
Sparky
![]() Join Date: Mar 2009
Posts: 154
Downloads: 64
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Being as the British only built 2 I'd say 5 nelsons is an extremely rare site indeed
you sure your periscope wasn't broken or that you hadn't been running the diesels under water Edit, BB's 1 Magnetic, 1m below Keel depth, aim for under the fore turrets |
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#6 |
Watch
![]() Join Date: Jun 2009
Posts: 19
Downloads: 0
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Heh. I'm sure the scope wasn't broken. Eye exam is current as of a few months ago.
![]() I had never actually seen a battleship before in this sim/game. When I was first looking I had a hard time figuring out the silhouette until I got a bit closer. That's why I was so shocked. If I see one again I'm going to do everything in my power to sink it! Thanks all for the suggestions and comments. |
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#7 |
Samurai Navy
![]() Join Date: Oct 2007
Location: Burgas/Bulgaria
Posts: 550
Downloads: 40
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In my campaing is mid '40 so it is shortly after norwegian campaign.You can notica quite a lot enemy task forces, howeever unless you intercept them or you spot them at a very nice angle for attack, it is quite dificult to approach since they tend to move quite fast.
I prefer actually firing all 4 torps to impact just to make sure i bring one down, and i am not big fan of mag pistols.However it is known that with magnetic you can bring down the beast with just one (if the aal dosnt blow your boat especially that early).
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#8 |
Torpedoman
![]() Join Date: Apr 2009
Posts: 112
Downloads: 14
Uploads: 0
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NW of the Hebrides as already said, and in the Northern approach to the Irish sea is a good place to find them early in the war. Very heavily protected as you'd expect but you can't beat sinking a BB.
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