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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Good job, always fun. Reminds me of the time I ran into the 50 ship Java invasion force.
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#2 |
Mate
![]() Join Date: Feb 2007
Posts: 53
Downloads: 15
Uploads: 0
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#3 |
Ace of the Deep
![]() Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
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Great Hunting....Try TMO and let me know what you're count is.........
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#4 |
Rear Admiral
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Better, load RSRDC with RFB or TMO, the convoys are more historically correct and more spread out and you can run into some massive convoys and TF's. Little bit harder than stock. I prefer to carry M10's early war due to all the failures of the M14's.
I just ran into the Yamato leaving the Bungo April of 45 on it's last one way trip. Hope I can get it before the US planes do. Keep up the good work and save some japs for the rest of us. Here was the big convoy. I think it's the largest on in RSRD... ![]() |
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#5 |
Mate
![]() Join Date: Feb 2009
Posts: 53
Downloads: 13
Uploads: 0
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A couple of things I have noticed about the stock game, one being that the Japanese ships engines sure burn clean. Almost no smoke which is how they were usually first spotted on the horizon before the advent of Radar. Another thing is the complete ineptness of the escorts. After attacking a convoy, I wanted to lure in an escort for a stern chase to get him with a cutie. (Kinda bored) Heading away from him, I couldn't do anything to make him spot me, (He was about 3K yards off) Finally, I momentarily stuck the conning tower out of the water. Waited until a few tracers came my way and then dove again. I let him get to within 1000 yards before shooting. He turned and started a search pattern. One wasted cutie. After this first war patrol, I plan on loading up on the mods.
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#6 |
Rear Admiral
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Sadly the stock game is poor in more ways than not, but the mods make it a great game. Just don't expect things to be the same, think realistic. Cuties seldom sink anything, hardly damage anything. Most Merchants will shoot back at long range. No more sinking ships with the 40MM.
The AI in TMO is harder overall. It's basically hard to set up an attack without being spotted, but you can if you do the right things. As far as escaping dd's, much harder, but still too easy IMO. The planes can get you deep. Best thing to do with TMO is just crash dive. You'll love the mods |
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