![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sailor man
![]() Join Date: Sep 2007
Location: Woodstock, Ontario
Posts: 50
Downloads: 271
Uploads: 0
|
![]()
I had problems with this mod too.
I had to install the mods manually using the copy and paste method. For example: click on sim/units folder - it brings up a whole list of files. High-lite all the files, then copy. Then go down and open your DESTROYER COMMAND folder in the Progran Files where you have it installed. Find the sim/units folder and paste the high-lited files. Follow this procedure for all the other folders. It may take a while but it worked for me. Might still find some bugs. First thing I did was create a new folder called "Kriegsmarine Mods". Then I downloaded all the zip files to the folder. Afterwards, I unzipped all the files back into the Kriegsmarine Mod folder to keep them all together. Each unzipped file created its own folder name. I matched and listed these names to the appropriate downloaded folders below. Then I wrote down the order they would have to be installed. Here is the list with the matching order to install. 1. Destroyer Command - original game 2. Patch1.1 3. PMDC1.03 - this one is optional - didn't work for me, program jammed up - so uninstalled it. 4. Vicker's mods etc. 5. sealords.zip - MOD SEA LORDS OF HORSE 6. belt-realism.zip - Mod of Realism in Beltz 7. unidades.zip - Pack unit 8. mission.zip - Pack of functions, text, messages and radio 9. bisbelt.zip - Bismark to the Beltz (optional) 10. otros.zip - Other archives 11.patch1.1.zip - Patch1.1 12.patch1.2.zip - patch1.2 See if this works out for you. |
![]() |
![]() |
![]() |
|
|