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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Cool. . .
Impressive work!
I am so impressed, I think about manual targeting now, after 3,5 years with SH3 (and only SH3). Thank you Macman94. You opened new horizons in Onelifecrisis work. . . . . . with the WAC version ![]() ![]() ![]() |
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#2 | |
Hellas
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wac's version is already...ready! but Pisces gave me a very good idea and i will change the uzo's scale.when it will be ready it will be released @Pisces : you meant something like this right ? ( the horizontal line that sh3's engine produce is impossible to go up there) : ![]() |
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#3 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#4 | |
Hellas
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yes i had thought this but i left it becuase then 60=600 ,50=500 ....and the scale would be ''full'' of numbers (only the dots at 3,5 and 4,5 would be the earn).the fact that this scale is not equal devided means that the more marks you add ...the better.i wanted ,if it was possible to have no numbers at all but this seems impossible here is how the uzo will look with Pisces idea(it will be released asap): ![]() |
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#5 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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![]() The hardcoded blackline does confuse people a bit maybe. Nobdoubt they are going to ask about it's use, or make the mistake of putting it on the waterline. (old habbits die hard) It's very unfortunate that it has to stay in view.
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My site downloads: https://ricojansen.nl/downloads |
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#6 | |
Pacific Aces Dev Team
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![]() The horizontal line is placed at the top of the mast because it is much easier to match it with that part of the ship, while the waterline is so long that it will intersect the scale always.
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One day I will return to sea ... |
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#7 |
Watch
![]() Join Date: Aug 2007
Posts: 21
Downloads: 186
Uploads: 0
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Thanks for the mod-looks great. My uzo appears to be misaligned by 10 degrees. Any body else have this problem-is it the mod or my install? Thanx.
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#8 |
Hellas
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#9 |
Hellas
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check the first post (its updated) you will find there my mod with the reversed range finder scale at uzo.
@Pisces:when you are saying that the uzo ( in real life ) didn't roll ,you mean that it wasn't moving vertical at all ??(i did it to move a very little more down in order the above red horizontal line to 'catch' the horizon) @Hitman:right.this explains for what was the marks of vertical scale that are lower from the horizontal line. the marks of vertical scale that are above horizontal line are propably had use for the stadimeter Last edited by makman94; 05-19-09 at 08:50 PM. |
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