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I might have an idea or two....
What is SH3's native directx version?
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The hi-res tweak for SH3 does not specify, it just says DX 9, probably Seeadler will be able to tell with more precission. That said, and come to think of it, if the screen resolution instructions can be "intercepted" and resized via an external DLL, as the hi-res tweak does, then I suppose that the same technic can be used to change other parameters, right?
Another idea (Brainstorming): If the currently built-in AA modifier (SHIFT+Page Up/down) is using some sort of post processing filter, may be the parameters for it are somewhere in an external file. If we find this file, we could use the in-game built tool to provide other effects