SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-12-09, 06:16 AM   #1
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

I sank a Greek small merchant yesterday with 1 torpedo. It was unarmed & appeared to be sailing alone so I had intended to destroy it with the deck gun. However when I got to about 1500m not 1 but 2 destroyers suddenly showed up & started nosing around! I very quickly submerged & reduced speed to slow to avoid detection. Keeping an eye for our univited guests (the 2 escorts) I waited for the small merchant to settle down (reduce her speed and stop zig-zagging) and launched a T1 set to 8m from about 1600m. The T1 detonated just ahead of her bow & blew a big hole in it. We went down to 102m and went silent. After about 15 minutes (real time) the merchant went down and we slipped away undetected.

According to the GWX manual you should try for waterline & hull hits with the deck gun. They've (the GWX team) reduced the amount of damage that deck hits do.
Murr44 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:41 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.