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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch
![]() Join Date: May 2009
Location: Oklahoma City
Posts: 23
Downloads: 32
Uploads: 0
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Ya' know that is so true Sure wish I had thought of that. I should have been searching near ports. I got in such a hurry to pick a fight I forgot to think it through.
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Monitor 23 in Widescreen HD Gateway 1680X1050 OS Windows Vista 32 Bit.. CPU AMD Phenom quad core 920 2.8 Ghz Graphics Radeon HD 4870 HD 1Gig..Ram HD Ram 4gig DDR2 1066 OCZ Fatality HDD 500Gig WD 7200RPM Mainboard Asus M3N78-VM |
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#2 |
Rear Admiral
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If you use RSRD it programs realistic historical battles and convoys. Just learn the dates and locations of large battles and you can see some good action. RSRD does a fairly good job of using the correct number and type of ships. You can really see some large action during Midway,Solomons Campaign numerous TF, Battle of Guam and the Battle of Leyte. If you don't want to load a supermod, you can just run RSRD seperate.
As someone said the shipping map works wells. Most of your patrol zones are in shipping lanes. If you really want ships, you can go into the harbor and rape stationary ships. I seldom do it, except when I know I need the points. Take time and go to Kure, being careful, between Kure and Osaka you can get 50-100 contacts. I usually look for the large battles, then I'll complete my mission. I would rather go to the action than chase lone merchants in patrol zones. A great shipping lane is the narrows east of Tawi Tawi. I found the 50 ship Java invasion force convoy there. When you have radar, make sure you set it to detect as far as possible. Keep some skilled players on sensors and deckwatch...it makes a difference. Also pay attention when your computer starts working. I'm sure you've noticed right before you run into a convoy your computer will slow a little as it starts finding targets. Usually you will run into them, but sometimes it will slow down and you will pass the convoy up. If it slows down and you don't get a contact, start some search patterns so you find it. If your computer speeds back up, you missed it and need to turn around and try another direction. |
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#3 |
Watch
![]() Join Date: May 2009
Location: Oklahoma City
Posts: 23
Downloads: 32
Uploads: 0
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Ahh ok Good stuff I will try that thank you
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Monitor 23 in Widescreen HD Gateway 1680X1050 OS Windows Vista 32 Bit.. CPU AMD Phenom quad core 920 2.8 Ghz Graphics Radeon HD 4870 HD 1Gig..Ram HD Ram 4gig DDR2 1066 OCZ Fatality HDD 500Gig WD 7200RPM Mainboard Asus M3N78-VM |
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#4 | |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
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#5 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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Use your 'noggin'..
Example: I sailed out of Manila to my destination (that blue marker above the clip-board) with a 150Nm radius to play in. I decided that SE of CamranH Bay (at the limit of my range) looked like a good 'choke' point, so off I went on my merry way. During the day I sailed at 200ft @ 1 knot, Night time on the surface I did STD speed and did sonar searches every 3 hours. Once arriving at my 'spot', I sat in one spot and waited... the results of being patient are in the pic. This lot is with RFB+RSRD.. etc.. As mentioned RSRD tries to make historical stuff, so going by that.. Early war invasion fleets would be travelling down my way, hence my sit and wait for them tactic.. working so far. Not to mention the Axis oil supply routes down this way. ![]() Note: I still have a full tank ![]() |
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#6 |
Watch
![]() Join Date: May 2009
Location: Oklahoma City
Posts: 23
Downloads: 32
Uploads: 0
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Well it is safe to say after reading the posts here my mistake is I jumpped in the game and instead of being taking it slow. I was jumping all over the map. So it would seem to me that with this game slower is better.
Thanks Guys
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Monitor 23 in Widescreen HD Gateway 1680X1050 OS Windows Vista 32 Bit.. CPU AMD Phenom quad core 920 2.8 Ghz Graphics Radeon HD 4870 HD 1Gig..Ram HD Ram 4gig DDR2 1066 OCZ Fatality HDD 500Gig WD 7200RPM Mainboard Asus M3N78-VM |
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#7 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
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That is how they do it. I never just sit and wait for a ship to cross my path bad idea.If you want to think of finding a ship/convoy as random then by just sitting in one spot not moving you greatly reduce the odds that you will find something. I feel it is better to sail a patern in your assigned area you have a far better chance of finding something.
Once you have the SJ radar you will be able to pick up anything that comes within 20 miles(40,000yds) of your sub and the more area you sail in with your radar sweeping the more you are covering. On the other hand if you just simply sit in one place a target is going to have to do one of 2 things 1)sail into radar/visual range 2) sail into sonar range a mere 10,000 yds at best by moving around inside your patrol you increase the odds that you will find a target.RSRD I am not so crazy for but if you like it fine as well but if you havent really figured the none RSRD finding ships system that suits you best Id not bother with RSRD. |
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#8 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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![]() ![]() ![]() There is no rush.. you must be looking at a patrol period of between 8 - 12 weeks, so fuel conservation is crucial. First up is working out the best areas to patrol, and their associated dangers - ASW patrols. Whatever method you use, if it's not working, switch tactics - be flexible in your approach. Remember that if the enemy doesn't know you're there, he will most probably not put too much effort into finding you and/or he cannot attack you. Always have a backup plan or two. ![]() |
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