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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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@Sag75
I have GWX being shipped out to me as we speak,looking forward to it finally ![]() @mm True about the crosshair targetting individual ships,but I guess just pointing the binos in the general direction of the ship would do the same,and if two ships were in the main view then I guess you could just use your judgement and centre them directly on the chosen ship.I can't even remember the last time I managed to use the deck gun on a ship,must have been sometime back during 1941.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#2 |
Pooped from posting
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open menu_1024_768.ini
search [G27 I12] edit: [G27 I12] Name=Viewport Type=1030;Static bmp ItemID=0x27000001 ParentID=0x27000000 Pos=;32,730,960,586 Color=0xFFFFFF00 Materials=1 Display=2;Linear Mat 0=data/menu/gui/layout/bkgr.tga Crop 0=0,0,4,4 MatFlags=0x1 TexFmt=0x9 |
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#3 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
|
![]()
vickers03
i'll look into that,thanks.Not too familiar with editing the game files mind you,I may have to get back to you sometime.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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