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Old 05-08-09, 02:37 PM   #1
makman94
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Default FaT torpedoes dials ??

does anybody knows if there is a way to activate the pattern angle dial (for FaT torpedoes)??
and : is there a way to make the second gyroangle fully fuctional and not only for 90green or 90red as it is now??
and last: same question for the leg dial
any help will be very appreciated
i am talking about these dials:
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Old 05-08-09, 03:02 PM   #2
cemtufekci
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It is not related to your question but what is the mod for that colored map tools? I am talking about your screenshot.
Thanks for the answer.

Last edited by cemtufekci; 05-08-09 at 03:27 PM.
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Old 05-08-09, 03:22 PM   #3
makman94
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Quote:
Originally Posted by cemtufekci View Post
It is not related to your question but what is the mod for that colored map tools? I am talking about your screenshot.
search for Phoenix1957's mods
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Old 05-08-09, 05:48 PM   #4
von Zelda
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I'll try a brief explanation that I believe is correct.

The pattern angle was not used for the FaT. I think you'll see this available for the LuT torpedo when it becomes available.

The 2nd gyro - the FaT had only a port 90-degree turn and a starboard 90-degree turn. Again, I believe the LuT will have varying degrees of turn.

Regarding the leg - the FaT had only 2 choices here; 800 meter leg or a 1600 meter leg. Again, the LuT may have a variable degree of length for the leg.

I have used FaT torpedoes in the game but have never gone as far to use a LuT. But, I have read that the LuT was an improved version of the FaT. So it stands to reason that it has more variables to set.
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Old 05-08-09, 06:05 PM   #5
makman94
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Quote:
Originally Posted by von Zelda View Post
I'll try a brief explanation that I believe is correct.

The pattern angle was not used for the FaT. I think you'll see this available for the LuT torpedo when it becomes available.

The 2nd gyro - the FaT had only a port 90-degree turn and a starboard 90-degree turn. Again, I believe the LuT will have varying degrees of turn.

Regarding the leg - the FaT had only 2 choices here; 800 meter leg or a 1600 meter leg. Again, the LuT may have a variable degree of length for the leg.

I have used FaT torpedoes in the game but have never gone as far to use a LuT. But, I have read that the LuT was an improved version of the FaT. So it stands to reason that it has more variables to set.
good point von Zelda ! i didn't even think that with LuT maybe are fully fuctional.
i will have a look at this!
thank you

edit: you was right von Zelda.they are fully fuctional with LuT ! sh3...endless

Last edited by makman94; 05-08-09 at 07:12 PM.
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Old 05-08-09, 10:39 PM   #6
Pablo
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Hi!

There is a section in the GWX manual that addresses the settings for FAT and LuT torpedoes.

Pablo
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Old 05-09-09, 03:47 AM   #7
makman94
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Quote:
Originally Posted by Pablo View Post
Hi!

There is a section in the GWX manual that addresses the settings for FAT and LuT torpedoes.

Pablo
yes Pablo, it sorted out ,

thank you
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