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Old 05-06-09, 05:45 AM   #1
Jimbuna
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Quote:
Originally Posted by roadhogg View Post
I was just trying it out, (the ships mod) but it does make the ships real slow, bit too slow for my liking, so it's probably best i dump it.
It was only Thomsons anyway
I had 2 missions for the Tirpitz. One was a tester, as simple as it gets, Renown, Hood, and added the Gloriuos from VonDos, versus the Bismark & Tirpitz head to head.
The other was an all day mission protecting the Graf Zeppelin.

Do you not need the mission files now you've seen the ships mod?

Must admit i've had a few surprise ctd's lately too.
My plan would be to install your single missions file into my own folder and perform a test.....then replicate it with an identical (unit wise) mission of my own.
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Old 05-06-09, 06:51 AM   #2
roadhogg
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Ok, so how do i send you the mission files? i'm a technological dinosaur i'm afraid.
I've also JSGME'd VonDos's armed liners & Warspite into a folder to make it easier to add most of his ships. You can have that for your filefront if you like, subject to VonDos's permission, of course.
I could even add the Glorious to it
She's gorgeous, and takes a lot of damage too. Wish i knew where the edits for the damage model's were, i'd toughen up the other carriers a bit, so they wouldn't get sunk by destroyers.
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Old 05-06-09, 09:08 AM   #3
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Just add it to your FF account....if you haven't got one, simply zip it up and send it as an attachment to jim_musgrove@hotmail.com it will only be half a MB at the very most.

No need for Warspite or Glorious et al.....I've got them all, plus a few not yet released
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Old 05-06-09, 04:03 PM   #4
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No FF account i'm afraid, so i'll zip it.
I figured you'd have all the ships you want jim, i was thinking of people that aren't too accomplished at adding ships. I noticed you had the Warspite, Titanic etc on your FF, i just thought if you put it on there some people might be able to download and JSGME the whole pack.
Nearly all VonDos's ships are in there. To date it's got the Warspite, Titanic, Queen Mary, Queen Elizabeth, Aquitania, Normandie, S.S.Rex, Empress of Britain and Aquila A/C, tho i'll add the Glorious too if you want the folder, they're all armed and dangerous
I did it for ease for myself really, but it's available if you want to put it up for others. VonDos could undoubtedly have done it himself, but he's been a busy boy making ships lol.

No probs either way, mission files are on their way to you.

Last edited by roadhogg; 05-06-09 at 04:49 PM.
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Old 05-06-09, 05:09 PM   #5
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Quote:
Originally Posted by roadhogg View Post
No FF account i'm afraid, so i'll zip it.
I figured you'd have all the ships you want jim, i was thinking of people that aren't too accomplished at adding ships. I noticed you had the Warspite, Titanic etc on your FF, i just thought if you put it on there some people might be able to download and JSGME the whole pack.
Nearly all VonDos's ships are in there. To date it's got the Warspite, Titanic, Queen Mary, Queen Elizabeth, Aquitania, Normandie, S.S.Rex, Empress of Britain and Aquila A/C, tho i'll add the Glorious too if you want the folder, they're all armed and dangerous
I did it for ease for myself really, but it's available if you want to put it up for others. VonDos could undoubtedly have done it himself, but he's been a busy boy making ships lol.

No probs either way, mission files are on their way to you.
Just send the mission file mate....I'll sort the rest. People would only be able to add the ships if they already had them installed on their installation.
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Old 05-06-09, 11:34 PM   #6
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Erm . . . not sure i understand that last statement, but never mind.

If you're in testing mode . . . i've been getting a ctd lately at about 13:50 in the Graf Zeppelin mission, and don't know why. It's only started since i tried adding the slower ships mod, but i removed the mod and it's still doing it. Always shows as a ntdll.dll error.

I'm on GWX 2.1 with the AOTD bugfix,
GWX 3 community units,
A Green Atlantic 8k
GWX lite harbor traffic
VonDos's armed liners
Q-ship mod
RN CV Glorious
Multiskin Bismark-Tirpitz,
Torpedo damage Final v2 .

That's all my enabled mods.
I've got GWX 3 on the other hard drive but the old comp seems to struggle more, might be the improved graphics in GWX 3, so i tend to play 2.1.

As you know i had problems . . and found anomalies i didn't like, with the sim files on the slower ships (thompsons) mod and and the val files with the lifeboats & rowers v4, so i disabled them cos they didn't agree with the Tirpitz ( no forward motion, no wake etc).
Then i disabled the multiskin, the Glorious and Torpedo Damage final v2, and reloaded them so that the ships went in before the Torpedo damage mod.
So it would imprint damage on the current skins.
I don't actually think that the Torpedo damage mod is anything to do with it, but just in case. . .
Problems with shipping i've found usually happens when the ship first enters the mission, or when it comes under fire, neither of which is the case here.

It was all working fine with all mods before the glorious, multiskin, slower ships and lifeboats mods were added. Last two are disabled, previous two seem to work ok in the Testing Tirpitz mission..

Sorry to waffle on, just giving you my set up and mods configuration.
And thanks for any help you can give, i'm no SH3 or computer expert, nor do i want to be lol.
It's nice when the game works tho
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Old 05-07-09, 05:26 AM   #7
Jimbuna
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If I'm understanding you correctly and looking at the above information it would appear that you are trying to run your GWX2.1 installation with some files that were intended for GWX3.0.

I would disable them all and after ensuring your installation is working fine, add one mod/element at a time until you find the offending culprit.

I can't advise on third party mod compatability other than for those I have tried and tested myself.

When I get home this evening I will post a screenshot of the mods I am using in my test installs of GWX2.1 and GWX3.0 and of which I am confident are working fine.
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