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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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You both missed it.
The OP has a shared GFX card, 8mb the MINIMUM and 128mb the MAX, when required. Bottom line OP, SH3 requires a dedicated 3D accelerator card. System shared GFX cards in laptops ain't gonna cut it (guessing it's a laptop from the specs posted). The only thing that 'might' help is to increase your Pagefile (virtual RAM) size. Set it to a fixed amount of 3052. TBH I'm surprised you even have shader 2.0 support. Then again, this could be the bow spray bug in Stock. ![]() Edit - How many resident programs do you have running, using up your limited 1015mb RAM? Using programs like EndItAll & FSAuto start which kill all un-needed programs might help.
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