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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
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I'm with dcb. After the little I've heard I doubt it will be out any time this year.
Been hitting the bottle again, old friend? ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#17 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
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Me too that is what i was getting at with my starting post. It just seems to fast and we have heard so very little about the project.
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#18 | |
Chief of the Boat
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#19 |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
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You are not entirely alone, my friend.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#20 |
Eternal Patrol
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Well, I have this problem. Back when SH3 was still in the works I posted that I would be happy with AOD's gameplay and SH2's graphics. After four years of SH3 I'm kind of addicted. I like the way SH3 and even more SH4 handle interiors and the way their ships look, and I'm not sure I'd want to go back to anything less.
But that's just me.
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“Never do anything you can't take back.” —Rocky Russo |
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#21 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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I think the graphics are fine. I'd like to see more interact with stations.
More control over engines and other stations. Able to make notes and other things on map. A more interactive radio... reporting and receiving. A better Academy. Haveing to earn Dolphins or Command of Uboot. |
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