![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]()
What class of sub was it?
I'm actually a bit surprised it took this long for a complaint to come out. I rescaled the active SLs a little too much for subs. 3.10 will be closer to where 3.08 was. You should still have no trouble tagging Kilos because they're large for SSKs. Try to drop the torp to put it on side aspect and you should be able to tag the smaller ones too.
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Swabbie
![]() Join Date: Apr 2009
Posts: 6
Downloads: 4
Uploads: 0
|
![]()
Hi! Ty for the response and a great mod!!
That was on the Gulf Escape single player mission..there are 2-4 Kilos in that spawn in shallow waters..mostly 200-400ft depths. Went back and tested with Truth on, dropped several bouys around the subs. The DIFAR shallows were picking them up once sub was within a couple NM's from them..on the sonar waterfall only the low FQ's were visible, and often only the lowest (even at close prox to bouys). I did have a little better success with torps and dropping them onto the subs, but still one hit in like 4. It also appears that other AI controled units were having trouble tracking/hitting with torps. A few other things..not sure if it has anything to do with this mod:
![]() |
![]() |
![]() |
![]() |
#3 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]() Quote:
Quote:
__________________
![]() |
||
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Apr 2009
Posts: 6
Downloads: 4
Uploads: 0
|
![]()
I'm having some serious issues picking up subs with the bouys..maybe its just me...I gave up on the shallow water kilos which had to be right on top of the bouys to detect (1.5-3nm for even a faint detection..to 'go hot').
I moved on to deeper water a N. Atlantic Escort...couple of Project 636B lurking around. I can not pick them up on sonar bouys at all..nada nothing..now because of the ships I am escorting they are all hot and showing them..but even with the subs right on top (literaly less than 2 - 1nm from bouy) I can't pick out thier signatures one bit. Okay..so this may not be a LWAMI issue..all your patch notes say is lowered SL on active signatures for the smaller subs...But what do I do than? Fire blind torpedoes in the direction of where I 'think' there may be a sub? (you get a msg during mission saying poss sub 8k meters N of fleet). I appologize if I'm ranting in the wrong place, any feedback is appreciated =) |
![]() |
![]() |
![]() |
#5 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]() Quote:
Active sonar is the best means to detect modern D-E subs, especially in the littorals (bottom limited SSP).
__________________
![]() |
|
![]() |
![]() |
![]() |
#6 |
Swabbie
![]() Join Date: Apr 2009
Posts: 6
Downloads: 4
Uploads: 0
|
![]()
Well..pretty much the Kilos are invisable to any passive and active sonar :/ (haven't really tried other subs yet).
I've beared down on them with truth mode on (so I know where they are) with active going and I see nothing at all...I can hear a 'ping' but there is nothing visual that indicates a contact, and this was also after he turned 90deg aspect from me and made 20knts (after i fired torp in his direction). I was able to pick up his countermeasure on active sonar? I didn't think that would make such a strong impact on active as it would on passive (just noise). I eagerly await your next version lol |
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
|
|