SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-24-09, 05:17 AM   #1
Schroeder
Navy Seal
 
Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
Default

I thought TMO and NSM couldn't be used together.
__________________
Putting Germ back into Germany.
Schroeder is offline   Reply With Quote
Old 04-24-09, 06:47 AM   #2
mheil
Loader
 
Join Date: Jan 2006
Posts: 81
Downloads: 70
Uploads: 0
Default

Didn't the IJN use merchant ships as bait? They loaded the ships with balsa wood or something else (ping pong balls?) to make the ships hard to sink. I seem to remember reading about this when I was younger...
Might be a cool idea to pair up a few hard sinking merchants with a few vetern/elite destroyers.
mheil is offline   Reply With Quote
Old 04-24-09, 01:57 PM   #3
Wolfling04
Frogman
 
Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
Default

TMO has NSM 3.1 incorporated in it. NSM4 **shouldnt** be used with TMO
__________________
I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief.
Wolfling04 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.