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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1126 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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Am I the only one with the radio texture missing or is anyone else having this problem?
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#1127 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Is air radar still automatic as usual? I just started my first mission in a long time and I'm using TMO 1.7 with the two hot-fixes. I went from Pearl all the way to Midway without detecting any planes. What am I doing wrong? I raised the antenna but still no contacts.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#1128 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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In TMO air radar is automatic and always on. Raising/lowering the antenna is for when you are submerged--so you can check for air contacts prior to surfacing. The amout of air traffic was reduced in TMO 1.7 over earlier versions where it was thought air traffic was unrealistically heavy.
You are doing nothing wrong. |
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#1129 |
Bosun
![]() Join Date: Jul 2007
Posts: 68
Downloads: 89
Uploads: 0
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I've installed TMO 1.7 with the hotfixes and then RSRDC _TMOv163_v410 and then its patch 2B (as this is the latest version for TMO 1.7 from what was in sticky) and notice that I do NOT have the TMO keyborad commands but the stock ones. Is this because of adding RSRDC? thanks for any assistance.
Red |
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#1130 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Thanks for the reply, Banjo. I've taken almost a year off from SH4 and feel like a noob again.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#1131 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1132 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
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Sorry to keep bothering with this, but is there a way to restore the color contacts and tails with RFB?
Thanks again for any help I can get about this. ![]() CapZap
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#1133 |
Bosun
![]() Join Date: Jul 2007
Posts: 68
Downloads: 89
Uploads: 0
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Thanks AVG. OK, I uninstalled everything and reinstalled. Ihave SH4 1.5 and then installed TMO 1.7 overhaul withhotfixes. Also ut in crew quarters mod. I stopped and ran it:
Still no keyboard change - it has the stock keyboard commands Crew Quarters stiil not on sub. I used Jsgme to install the mods. Has TMO gone back to stck keyboard commands? Anyone have any advice on this issue? I am running Vista and have no issues getting game to run. In fact an older TMO I played with did take with the new keyboard commands (I remember this). Thanks to evryone for your help. Red |
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#1134 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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#1135 |
Bosun
![]() Join Date: Jul 2007
Posts: 68
Downloads: 89
Uploads: 0
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Yes i did start a new career and still no change, still the stock SH4 keyboard commands. Really odd. And again the small MOD to have a 'crew quarters' added to all subs is also "ignored" although I installed it.
Does anyone know a workaround to getting the TMO commands to be recognized vs the stock ones? thank you for your help. |
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#1136 |
Torpedoman
![]() Join Date: Apr 2008
Posts: 114
Downloads: 101
Uploads: 0
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I thought selecting to start outside of harbor from pearl would start the patrol at midway.
I'm starting just outside pearl again. Thanks, Keith.
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i7-3930k CPU 16GB RAM GeForce GTX 670 Samsung SSD 830 Series Windows 7 Ultimate 64-bit Last edited by keith_uk; 04-21-09 at 11:47 PM. |
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#1137 |
Seaman
![]() Join Date: Apr 2009
Posts: 32
Downloads: 78
Uploads: 0
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I have reinstalled SHIV 1.5. I then installed Trigger Maru 1.7 and the hotfix posted on 4/17/09.
I then installed RSRD and the RSRD patch for TMO 1.7. Some ships are missing sound contacts. When the sonar man finds the target, the message is : "No sound contact on bearing XXX" Further, using the sonar station can not detect the ship manually..but the crew man is able to. |
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#1138 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1139 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1140 | |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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![]() You may have double folders problem like this Mod A (Name of mod) Mod A (Name of mod second time) Data (start of modded files) ![]() This is how it should be Mod A (Name of mod) Data (start of modded files) ![]() Hope this helps
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