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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jun 2008
Location: Poland
Posts: 89
Downloads: 16
Uploads: 0
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STRATEGIC SUBSIM SKIPPER
Interesting. It is true I'd rather have someone else carry out my orders and I like to see the big picture, but then again I do like to personally blow something up too from time to time. Then again in cRPG games I usually play with Lawful Evil characters and I feel happy to stay in the shadows and just gently prod stuff to make things happen. Of course I'm hardly an expert at subsimming (it always nags me... who the hell would put someone like me in command?!) and some questions confused me. I'm probably closer to a HARDCORE FAILURE SKIPPER as I'd like to go 100% realism but when I do, I fail utterly so I'm kind of forced to compromise. |
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#2 |
Loader
![]() Join Date: Aug 2004
Posts: 82
Downloads: 16
Uploads: 0
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Says I'm hardcore- absolutely
![]() Although, I have to admit. I leave the map update on, I let the view stabilize itself, and I leave the external view on. Why? Because there's years of training I don't have, I can hold a pair of binocs steady by instinct, and I like the pretty colors. done. ![]()
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One fish, two fish, three fish, BOOM! ![]() Fishie, Commander SS-215 Fear the Growler! |
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#3 |
Loader
![]() Join Date: Jun 2008
Location: Poland
Posts: 89
Downloads: 16
Uploads: 0
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![]() My thoughts exactly! I frequently get into trouble with simracing fanatics, when I tell them that 'no, it's not just like the real thing' and that 'no, it's not that realistic', when a PC nerd gets suddenly plopped into Formula 1 car cockpit and not only can he actually keep it on the track but even win races! |
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#4 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#5 |
Subsim Overlord
Join Date: Jul 2007
Location: On the top of the world
Posts: 216
Downloads: 455
Uploads: 0
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HARDCORE SUBSIM SKIPPER
No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism. You are the "sim" in Subsim. ![]() ![]() ![]() Ok i do play 100% realism, but my oh my......i'm not that hooked on the game. ![]() ![]()
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#6 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADCAP equals "make my day". Go figure, I was an ESM operator, and in the Control Room for BS on my boat too. ![]()
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#7 | |
Engineer
![]() Join Date: Dec 2007
Location: North of Malta, shadowing your pretty little C3 Cargo!
Posts: 212
Downloads: 15
Uploads: 0
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![]() Last edited by Sniper_Fox; 04-16-09 at 01:34 PM. |
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#8 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADCAP equals "make my day". Yay, It didnt say I was a noob! ![]()
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Task Force industries "Taking control of the world, one mind at a time" |
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#9 |
Swabbie
![]() Join Date: Jun 2009
Posts: 8
Downloads: 3
Uploads: 0
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ROLE-PLAYING SUBSIM SKIPPER
I approve this message ![]() |
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