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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
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Thanks a lot RoaldLarson,
Quite helpful,the 20km dash you described,its akin to what I was doing previous,I draw a 20km circle either side of the expected route,and move to the centre of the 1st,dive,listen,surface,move to the edge,repeat,then move onto the 2nd circle and repeat all the previous,however I only do it at the convoy's expected speed,say no more than 8kts.This is not practical at all the more I think of it,because while I am patrolling the 1st cirlce at 8kts,a target could move through the 2nd circle and be gone by the time I reach that area.Your high speed patrolling sounds more effective,but wouldnt this sap fuel much quicker?,which could be better saved for extended patrols that could go into weeks?. I am confident I may be on the AK48 route,according to the game map that is,but we shall see. I just wish there was some info on the web,i'd like to know more about patrol tactics. Well,thanks again for the reply.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#2 | |||
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
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What the wolfpacks would try to do was form a line on the surface, perpendicular to the expected path of a convoy, and spaced so that the distance between boats was equal to the diameter of the circle of visual range of a boat. The line would then move towards the expected convoy, maintaining spacing, until a contact was made. Often the spacing had to be greater than optimal, due to a shortage of boats. The best approximation of this that a single boat can make is to patrol in a line perpendicular to the path of the convoy. I am not sure what the optimal length of that line should be, but I would guess that a large fraction of the total possible displacement from the convoy's nominal course would be better than a small fraction. I tend to use lines about 100km long. In AK48, I'd start in the SE corner and run 100km or so on a course of 330, then go about 20km on 240, 100km on 150, then complete the box and repeat. Speed and portion spent submerged would be dictated mostly by fuel state and expectation of aircraft.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#3 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
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Thanks again Roald.
I'll let you know how I go in a few days about this current patrol,if nothing,i'll have to break off and head back to base along the route and drop down near to the single merchant lane to the South,as it will be almost November 42 by then,and god knows what the allies may have developed,and I don't want to know ![]() I know one thing,I want a decent bloody radar set instead of Fumo29,its practically useless as it only covers a 10 degree arc to the front.I only ever found a possible use for it in low visibility situations and at night,and only when I am sure i'm free of the air zone/s.Regarding air zones,would you agree that the maximum range of bombers in 42 would be approx 1700km?,as when i'm greater than this distance air attacks practically stop,but naturally as I get closer to the bay of Biscay its like trying to breathe while being continually whacked in the gut by a silverback gorrilla! ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#4 | |
Weps
![]() Join Date: Jan 2007
Location: Control Room
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Radar is about the last thing I upgrade on a boat. It will give your position away. I only use it to find lone merchants in heavy fog, when a hydrophone check has confirmed there are no warships about.
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100% realism, DiD Harbor Traffic 1.47(incl. RUB) Using SH3 Commander to implement many custom realism tweaks Covered 1939-1945; now restarting in 1939 again. Completed 39 careers, 210 war patrols, 4.7Mt sunk, 19 subs lost |
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#5 |
Ensign
![]() Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 222
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This might be an off topic question,but have any of you kaleuns,do a career or a single patrol with no time compression,im talking full blown 100% realism.It sounds crazy but if you have the time,its really fun and it adds that much more realism to the game,the only down part is it takes forever to complete a patrol.but if you have tons of grammy tunes it surely helps.
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#6 | |
Let's Sink Sumptin' !
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As big as the Atlantic is I can't imagine a SH4 Pacific patrol at x1. It's a three week trip from Pearl Harbor just to reach Japan....
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![]() ![]() --Mobilis in Mobili-- |
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#7 | |
Stowaway
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I'm not sure that modelling throwing out rotten food and sleeping in a wet, sweat-stank bed would be all that compelling, but more interaction with the crew would be nice. I'd like to see the chaps taking apart the eels to check them, talk to the guys in the diesel room about how things are running, etc. Another thing is that we always know right where we are. There's no need to shoot the stars, worry about currents, deal with breakdowns, etc. Obviously, it's a lot easier to ask for these things than it is to program them, but we really do need more to do between contacts (shuffling people to and from the engine room doesn't count). |
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#8 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
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“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#9 |
Ensign
![]() Join Date: May 2005
Location: San Francisco home of the U.S.S. Pampanito
Posts: 222
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Thanks shark,and i agree with what you guys said about more crew interaction in the downtime on a patrol,before getting contacts,that would be too cool,if the silent hunter series could have that someday.maybe silent hunter 7 lol...
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#10 | |
Watch
![]() Join Date: Apr 2007
Posts: 30
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I got to this thread for the same reasons. I am in late 1940, just went from fleet 1 to 2 and doing my first patrol out of Lorient in a type VIIC. My last patrol still around GB resulted in 35k. That is alright. But now I am sent to CF49 I think it is. There is nothing going on there. I am trying fishing on a convoy line that runs South then turns into Gibraltar. Real boring. |
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