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Old 04-07-09, 10:19 AM   #1
Sailor Steve
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It actually looks pretty darned good. I might give it a try.
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Old 04-07-09, 10:40 AM   #2
AVGWarhawk
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Very interesting. The water is transparent? Wave action like SH3?
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Old 04-07-09, 03:48 PM   #3
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Hello
"Is this suited for 16 kmk visibility, or just the standard 8 kms of SH3? "
Good point, Maybe only 8 km
I will test 16 km it shoud have better textures, if so then I will make a new
wersion. maybe then using Post Process filters are not a problem THX
"Very interesting. The water is transparent? Wave action like SH3?"
yes The water is transparent, Wave action is from "real enviroment mod"
Only EnvColors_Atl, and SkyColors_Atl are from sh3.
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Old 04-07-09, 07:59 PM   #4
AVGWarhawk
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I see, the colors do look good.
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Old 04-07-09, 08:24 PM   #5
Kpt. Lehmann
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Hmmm! Purty cool!!! Nice work to all involved!

I guess this means we don't need to finish building GWX4 aye?
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Old 04-08-09, 03:21 AM   #6
Captain von Keldunk
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Quote:
Originally Posted by Kpt. Lehmann View Post
Hmmm! Purty cool!!! Nice work to all involved!

I guess this means we don't need to finish building GWX4 aye?
Hello
Heh no way, I woud like to play GWX4 but I hope that this way SH3 never dies as you can play now in "SH3 stock" like enviroment in SH4.
Seriously I am bit worried cause I have not seen any clouds, so maybe I need to port sh3 "EnvColors_Atl" data to sh4 one, also I tried sh3 16 km "SkyColors_Atl". but it did not work.
so I think I will adjust stock sh3 one, in gimp photo editor.
Also I wonder how GWX4 will look in "SH3 stock version" like enviroment
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Old 04-12-09, 02:33 PM   #7
Captain von Keldunk
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Working on version 2 of Sh3 env toSh4 mod

Hello
First, I was right you can NOT get any clouds with Sh3 "EnvColors_Atl".
So I copied data to Sh4 "EnvColors_Atl". And then tweaked colors to match.
Now I have Graphic part nearly finished, but I want also to add Sh3 sounds to Sh4.
I will release them in one 7-zip file, but in different folders.
This way you can use Graphic part of the mod for Fleet boats if you vant.
Here are some pics.. "Post process filters and full scene glare" off and you
have , Hrrr cold Atlantic wery "stock Sh3" type enviroment.



Here put "post process filters" and "full scene" glare back on and we are
in warm Pacific. but hmm.. not in a fleet boat



What.. is this really "stock Sh3" like colors, no I took artistic liberty here.
I like it this way.
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Old 04-21-09, 12:18 PM   #8
ShoCkwaVe
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I am willing to help any way I can but mind you it has been a long time since I moderated in silent hunter 3 *only* and im just now re-aquainting myself to the tools & trying for the life of me to remember how I had my game at one time.. wich ofcourse i didnt back up *sigh*

anyr8 I am more of a 3d Modeler & textureing artist or even a sound effects wiz verses or compared to a syntax developement team guru.. but I can still make my way around it..

however I am unaware of editing in sh4 thus far so ile have to take a look @ it if any1 has any quality assurance requests

you can count on me for all your beta testing needs as long as I can play it
*snickers*
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