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#1 |
Seaman
![]() Join Date: Mar 2009
Location: A little ways off your port bow.
Posts: 34
Downloads: 2
Uploads: 0
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An interesting problem. What time period was it? What patrol zone were you in, or does it matter? What boat were you running? Was there damage to the boat or injured crew? Do you mean you cannot get the meter above 128k or the results (faster movement) above 128k? Do you have the same problem returning from a mission to a refit base or just home port?
I have had a lot of trouble increasing time compression (it does increase but slowly) when the sub has taken damage and I have injured crew but that was in areas where sonar and radar was picking up traffic. Those problems usually went away after a refit. I have done upgrades my ram and CPU but it really didn't help that much. I suspect the best upgrade would be a much better video card. I can tell the difference in mouse and window response within the game depending on the amount of graphics being used. Still this should not block someone from getting the time compression to indicate a setting above 128k. Please let us know what else you find out. Thanks Tony |
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#2 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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#3 |
Sea Lord
![]() Join Date: May 2008
Location: 1300 feet on the crapper
Posts: 1,860
Downloads: 2
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It does seem that TC does fine steaming to the patrol area. For some reason far more contacts come up when i am done and heading back to port. When a contact is made by either sonar or radar this will cut TC down until you are clear of that contact. It is the only explaination I can figure especially if TC works great heading to the patrol area.
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"My Religion consists of a humble admiration of the illimitable superior spirit who reveals himself in the slight details we are able to perceive with our frail and feeble minds." Albert Einstein |
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#4 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Clayp the time compression (TC) meter is in the lower right corner of the HUD.
0 is paused, 1 is normal time, and each time you press the + key it doubled the time compression. 2,4,8,16, etc. it will go up to 8,000 or some thing like that. I personally never go above 3,000 so I don't really know what the upper limit is. The - key slows TC down the same way. As far as Daretopeek goes, I never heard of this problem. Hope he figures it out. Magic |
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#5 | |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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#6 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Daretopeek I don't think that the save file size is your problem.
I once took the wounded bear single mission to the end of the war, just keep refitting, about 13 or 14 times. I had sunken ships all over the map. 176 ships for 1,255,000 tons. ( keep a log) I don't know how big the save file was but it had to be gigantic, took several minutes to load near the end. I never had any kind of problem with TC. The game ran perfectly and the machine I was using was not all that great. A 256K vid card and only 1 gig of RAM. AMD 64+ @ 2.41 GHz. This seems to be a rather unique problem. Something in the install or your hardware??????? Don't really know. Hope you get it sorted out, it's a great game. Magic @ clayp anytime old buddy, glad to help out. |
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