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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Radar depth refers to the depth at which the surface search, the SJ and SJ-1 gear can be used, as the antenna for that is not on a mast. Radar depth does indeed exist :-). It's just shallow enough so you can poke the tops of the shears out of the water and have a look round.
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#2 | |
Stowaway
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ok, hmm but fleet boats cant use ";" for snorkel depth because i tried nothing happens so you have to open the text file and delete the ";" in front of the "snorkel" then it works. i dont know how to create a new thing to have a brand new depth setting with a key command and anvart said dont mess with his mod so .... by the way hows that SJ radar WIP coming along, i havent seen any mod release, have you given up on it? any fix thats realistic i want to include in GFO Last edited by Webster; 04-10-09 at 06:55 PM. |
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#3 |
A-ganger
![]() Join Date: Mar 2009
Location: Walla Walla, WA
Posts: 72
Downloads: 579
Uploads: 2
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Check out RFB or TMO, they have SD Radars included, and RFB also has snorkel implemented to be used as radar depth, maybe you can use some of that info, but i think all you you need to do is add in a key command in order to use snorkel depth.
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#4 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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I can't find this game fixes mod has it been taken down. I dont see a link anywhere on the first post?
Edit: nevermind, white background with yellow fonts is hard to see. I read the reason in first post. All good. |
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#5 |
A-ganger
![]() Join Date: Mar 2009
Location: Walla Walla, WA
Posts: 72
Downloads: 579
Uploads: 2
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Got it, in commands cfg, look for snorkel depth, remove the semicolon before the keymap, the keymap may say coma but it will actually be semicolon. Finally implemented a working sd radar (up and down) along with keymapping.
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#6 | |
Stowaway
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thanks, i was looking at that too. @ kiwi 2005 thanks for pointing that out, i'll switch colors ![]() |
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#7 |
A-ganger
![]() Join Date: Mar 2009
Location: Walla Walla, WA
Posts: 72
Downloads: 579
Uploads: 2
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No prob. I also tweaked around and implimented captain cox's telemeter lenses so that each periscope has the approriate lens, starting to kind of get the hang of tweakin lol.
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