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#11 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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Originally Posted by peabody
If you go to Weapons.upc (in the UPCData/UPCUnitData folder) and find the 5in25calUS, that is the gun that is used when you get two. The gun has 0 for Leader slot, if you make it one you should have both deck guns manned by AI when you get the guns. If you look in the Balao's upc file, you will see the gun is manned by a Leader and a Crewman. But there are no leaders assigned to that gun. Why it even works with only one gun is beyond me. But that's how I fixed it. If the game ends up crashing you can blame me. . But it seems to work on the J1M. [Weapon 7] ID= 5in25calUS NameDisplayable= 5"/25 Caliber Cannon FunctionalType= WpCannon WeaponInterval= 1944-01-15, 1945-12-01 WeaponSlotType= NULL AmmoTypesAccepted= 5inHEUS, 5inAAUS AmmoTypeLoaded= NULL AmmoMagazineRemaining= 0 ;Not used AmmoMagazineSize= 1 LeadersSlots=0 <----------- Change this to 1 WeaponCrewMembersSlots= 2 Edit: As stated above you can only man one of them, the other is AI only. Peabody ![]() Hello It works, this way Igot fore and aft gun crews for my narwhal ![]()
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