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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
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I don't like comparing tonnage and what not because your comparing apples to oranges. Some play with nav updates on, others don't. Manual or auto targeting, duds on or off etc. In stock you can sink 30 tons with the deck gun, while in NYGM your doing good to sink 6 tons with the deck gun.
Some mods you will get attacked every 30 minutes by plane if surfaced, in other games you might get attacked twice during the entire patrol.
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NYGM3.2 + Tonnage War Minefield________IABLShipsRezonedFinal Hitman Optics & Compass_______________Thomsen's Sound Mod v3 100% Realism DID + No God's Eye View____SH3 Commander Crew Rotation ![]() |
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#2 | |
Watch
![]() Join Date: Mar 2009
Posts: 26
Downloads: 10
Uploads: 0
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![]() Quote:
![]() Non starter for sure! Just my opinion though. Last edited by Shantyman; 04-01-09 at 05:30 AM. |
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#3 |
Stowaway
Posts: n/a
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This Idea is largely done by Flotillas etc,
On a Future note, on the Multiplay side of Silent Hunter, We will be Introducing a New Competition, Never done before ![]() On the Silent Hunter Multiplay Forums, Here on Subsim soon, Watch the Multiplay Forums Space ![]() |
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#4 | |
Watch
![]() Join Date: Mar 2009
Posts: 26
Downloads: 10
Uploads: 0
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![]() Quote:
I must register. Thanks for the info! LMAO at the OP! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Shantyman; 04-04-09 at 10:54 AM. |
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