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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Sep 2007
Location: Spokane W.A.
Posts: 65
Downloads: 173
Uploads: 0
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K, now am I going to have to uninstall my gwx 2.0 and other mods before I install the new one?
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#2 | ||
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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#3 | |
Chief of the Boat
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You'll find comprehensive installation instructions over on the GWX website (click on my sig) ![]() |
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#4 |
Weps
![]() Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
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NYGM3.2 is another good uber mod if you don't mind dodging planes. If I run on the surface around scapa I get attacked everything 30 minutes by planes and that is in early 1940.
I have been meaning to try the WAC campaign as well. Only so much time in a day. All the Uber mods have a thread stickied in the SH3 Mod Workshop forum.
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NYGM3.2 + Tonnage War Minefield________IABLShipsRezonedFinal Hitman Optics & Compass_______________Thomsen's Sound Mod v3 100% Realism DID + No God's Eye View____SH3 Commander Crew Rotation ![]() |
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#5 | |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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Let me clarify my earlier post. If you were using an older version of GWX, for example 2.0 or 2.1, your save game file from that to GWX3.0 might not be compatible. I was refering to your SH3Cmdr save game file. I apologize for any confusion.
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