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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#20 |
Captain
![]() Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
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Well so far i have been working on the navy ships.
Battle ships, heavy crusier, light cruiser, Carriers, escort carriers, auxil ships and some other smaller ships. Thos larger ships differs so much in both lenght and in width so i have to go through them all. but il guess thos ships are the ones that takes most of the time. Iam soon rdy to start to do the destroyers. The last navy ships and many of them have same characteristics so i can hopefully use same values. Then there is the merchant ships left. But that wont take so long either cuz there is just small, medium or large, and the tankers. Ohh and the subs ![]() Since iam using TMO+ RSRDC so will only thos ships be affected that i have from thos mods. But its about 150 entries. Many other mods use same ships anyway. I have not yet decided if iam gona do the sub for Opmonsun. Only file i change is the .val file and i will not send away all ships files there is. Only the file iam changing, mostley so it wont be so large file. And there is no point to send a full ship folder that is not on the roster anyway. it simply wont show up in the game ![]() That means it will be compatible for any mods that use thos ships and even stock. And thos that dont have them wont be affected at all even if the mod will create a ship folder whit the .val file.
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