SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 03-29-09, 10:01 AM   #1
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Oh, and another fix worth adding: When one of the official game patches raised visibility to 20k metres, suddenly some of the single missions became unplayable (F.e. Tokyo Saipan convoy) because they were originally scripted with the sub much closer to the enemy so a contact would be done. Now the enemy spots you as soon as the mission starts and you are already detected

Should be fixed easily with the mission editor, either by moving the sub away or simply submerging it.
__________________
One day I will return to sea ...
Hitman is offline  
Old 03-29-09, 10:49 AM   #2
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Hitman View Post
Oh, and another fix worth adding: When one of the official game patches raised visibility to 20k metres, suddenly some of the single missions became unplayable (F.e. Tokyo Saipan convoy) because they were originally scripted with the sub much closer to the enemy so a contact would be done. Now the enemy spots you as soon as the mission starts and you are already detected

Should be fixed easily with the mission editor, either by moving the sub away or simply submerging it.

thats already taken care of because when i fixed draft heights i made all subs start the missions at the correct periscope depth so your not going to be detected anymore.

it was the best way so i didnt have to change anything
 
Old 03-29-09, 04:15 PM   #3
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default Where is the patch?

I can't find this GFO patch listed on the SubSim download.
Is it posted there yet?
__________________
Irish1958
irish1958 is offline  
Old 03-30-09, 08:41 AM   #4
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default

Sorry for the above post; your first post stated that there would be no updates to the mod, so I thought that it was finished and not a work in progress as noted in the subsequent posts. Sorry
__________________
Irish1958
irish1958 is offline  
Old 03-30-09, 08:57 AM   #5
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

One more thing (Sorry to be so annoying, but I know you want to include as much as possible to prevent having to do many updates later):

Will you also include

1.-the new tool bar buttons for functions actually working but not available (weather report, range with current fuel, etc.)

2.- snorkel depth for radar depth

3.- CTRL+ENTER for torpedo shooting -to prevent accidental shots-?

4.- Fixes to dive/climb rates of subs (i.e. physics in general)
__________________
One day I will return to sea ...
Hitman is offline  
Old 03-30-09, 09:30 AM   #6
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Hitman View Post
One more thing (Sorry to be so annoying, but I know you want to include as much as possible to prevent having to do many updates later):

Will you also include

1.-the new tool bar buttons for functions actually working but not available (weather report, range with current fuel, etc.)

2.- snorkel depth for radar depth

3.- CTRL+ENTER for torpedo shooting -to prevent accidental shots-?

4.- Fixes to dive/climb rates of subs (i.e. physics in general)

where were you 6 months ago when nobody had any comments about what else i needed to include lol

#3 - i want to avoid certain areas of "choice" such as keyboard changes, some prefere the ctrl+return to fire and some (like me) prefer the enter be return to normal time compression and the fire button be moved to the F key so you can toggle tubes, open doors, and fire all done with one hand.

#2 - i already have anvarts working SD antenna you raise and lower it at periscope depth using ";" key to check radar if thats what you mean by snorkel radar depth.

#4 - now the sub physics is something i would like to address but so much changes depending on sea conditions and the mods you are using so i thing thats best kept as a stand alone mod where each persons favorite settings can control it.

#1 - you got a link? i'll check it out and see, i could never find a link to the post

Last edited by Webster; 04-10-09 at 06:48 PM.
 
Old 03-30-09, 09:35 AM   #7
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Please be patient my friends, many small pieces are slow to come together and real life gets in the way if you know what i mean lol, its getting done it just takes time.
 
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:24 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.