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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Torpedoman
![]() Join Date: Dec 2008
Location: CC, Texas
Posts: 114
Downloads: 20
Uploads: 0
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Just wanted to realize what was overwriting what with the English Nav Map and Fotilla modifications of GWX. The given instructions just say to be sure that the English Nav Map mod is loaded first.
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