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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What time period would you like the Cold War Mod to encompass? | |||
Early Cold War: 1947 to the early 1960s |
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148 | 14.18% |
Mid Cold War: 1960s to 1980s |
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195 | 18.68% |
Late Cold War: 1980's to 1991 |
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147 | 14.08% |
I want the whole thing! 1947 to 1991 |
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554 | 53.07% |
Voters: 1044. You may not vote on this poll |
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#11 |
Sailor man
![]() Join Date: Feb 2009
Location: The Virginia Military Institute
Posts: 47
Downloads: 14
Uploads: 0
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Ahoy mates!
I'm taking a 3D animation class at school this year and we've finally moved past the little projects that prevents me from having any spare time in class. We've been assigned a projects that requires us to make and animate a chess set, and I've already completed it... giving me loads of time to model whatever I want. So... I'm really interested in this particular mod and would like to see it get off the ground... or, in our case, beneath the surface. I've begun working on the Hotel Class submarine K-19. The pictures you see below are about two days of work without any visual aids, so I know that I'll need to touch up some details to make it actually fit its blueprints. As of now I need to: Pull the bow up a little to give the forward deck an upward slope. Round off the top of the con tower's tail-end. Too much of a sharp angle. Give the forward end of the con tower more of a bulbus shape. Add the rail around the base of the con tower. Pull the stern in a little. The hull looks too long. Increase the beam further aft. It looks too tapered. Pull in the bottom corner of the stern to let the rudder stick out just a little bit. Edit the hull's tumblehome. The ballast tanks didn't quite hang on either side like saddlebags... give the hull a smoother appearance up top and round it off more at the keel. Cut out the respective areas in the con for the crew, hatch, periscopes, radio antennas, and snorkel. (And the little windows in the front) Add the tie-offs along the deck. Actually cut out the missile silo hatches and create the missile silos in the con tower. Cut out and model the torpedo tubes. Feel free to point out an other little details. I'll need your comments to aid in the completion of an accurate model that is worth using in this mod! ![]() ![]() ![]() ![]() ![]() |
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