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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What time period would you like the Cold War Mod to encompass? | |||
Early Cold War: 1947 to the early 1960s |
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148 | 14.18% |
Mid Cold War: 1960s to 1980s |
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195 | 18.68% |
Late Cold War: 1980's to 1991 |
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147 | 14.08% |
I want the whole thing! 1947 to 1991 |
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554 | 53.07% |
Voters: 1044. You may not vote on this poll |
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#1 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
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@Keltos:
Arrgh!! ![]() ![]() Erhm.....would it be possible to do the same trick in S3D? ![]() |
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#2 | |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
you only change the altitude the game sets the torpedo to with S3D, and the game doesn't alow for torpedoes to fly above the surface. It is a trick, instead of having an object at 0,0,0 it really is at 0,1,0 where 1 is the height in meters. but the game still believes it's at 0,0,0 so it lets you fire it, even though it shows above the water surface. Give me the torpedo you wanna use and I can do it in my free time. keltos |
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