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Old 03-08-09, 01:03 PM   #1
SUBMAN1
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It has nothing to do with your system RAM, it is your video card RAM. Your Video Card has a maximum of 256MB on it I am guessing. Ultra Textures really require 1GB of video card memory or more. Less than that and it swaps out to your system RAM over a slow BUS. This may be the cause of your strange artifacts since over land, it has to load more textures yet doesn't have enough storage to do so.

Besides, smooth frame rates in X-Plane are not enough. It's modeling requires you maintain extremely high frame rates due to the way it calculates flight. Drop below that and it is no better at simulating flight than MS FLight Simulator. X-Plane actually calculates airflow over the flight surfaces of the aircraft instead of just giving you a fake flight model. This require high FPS to achieve.

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Old 03-08-09, 02:57 PM   #2
Sledgehammer427
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yeah, the Framerates started dropping off last night (proly cuz of something i dun know about going on in the BG.) but i really hate that i cant use the good textures, tis not fair
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Old 03-08-09, 09:20 PM   #3
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Quote:
Originally Posted by Sledgehammer427
yeah, the Framerates started dropping off last night (proly cuz of something i dun know about going on in the BG.) but i really hate that i cant use the good textures, tis not fair
Buy a better video card. A 2400 is pretty low range.

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Old 03-10-09, 08:51 PM   #4
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I take it the textures setting fixed this?

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Old 03-11-09, 07:10 AM   #5
Sledgehammer427
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pretty much, i knocked down some other options... but i will not reduce my game to 16 bit color...

now i have to deal with my refresh rate...anyone care to educate the Refreshrate dumb?
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Old 03-11-09, 05:22 PM   #6
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Also consider that you may be overheating, because that sounds like artifacting to me.
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Old 03-11-09, 07:38 PM   #7
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Quote:
Originally Posted by Seth8530
Also consider that you may be overheating, because that sounds like artifacting to me.
Its not. Artifacting will show up as pixels. These are defined shapes that are happening. Artifacts show up as errors which is why they show up as pixels or blocks. his card is most likely operating in its defined spec with a ton of room to spare. Artifacting will never produce a mesh with an overlaid texture! Only a driver or another issue such as lack of RAM could produce what he is describing.

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