SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-07-09, 07:43 PM   #16
Alex
Dominant Wolf
 
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
Default

Quote:
Originally Posted by UberTorpedo
Where is Silent Hunter V ???

I'm dyin' here Ubisoft....give me some air :rotfl:
Dan himself would most probably tell you "in good hands".

__________________
Alex is offline   Reply With Quote
Old 03-07-09, 08:00 PM   #17
rubenandthejets
中国水兵
 
Join Date: Jan 2009
Posts: 279
Downloads: 20
Uploads: 0
Default

"Whereis SK5 the world wonders"
__________________
HMAS Sydney III "Thorough and Ready"
rubenandthejets is offline   Reply With Quote
Old 03-07-09, 10:54 PM   #18
sunvalleyslim
Ace of the Deep
 
Join Date: Oct 2006
Location: Los Angeles, Ca
Posts: 1,142
Downloads: 267
Uploads: 0
Default

I'm holding my breath..................
__________________
Crew member/ decommission member TM2(SS)(SD) 3/68-7/70
DIESEL BOATS FOREVER USS SEGUNDO (SS398)
sunvalleyslim is offline   Reply With Quote
Old 03-07-09, 11:07 PM   #19
owner20071963
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

It will arrive,
lets hope the Dev Team see the Future of Gaming,
Multiplay,
As with the Best online Multiplay Games,
If the Dev Team can Bring back SH2 And Destroyer Command,
Intergrate them both to the Gameplay Of Today In Multiplay?
They will have a Winner,
Tough; but can be achieved,
Multiplay Sells More for all New Games,
Time for Silent Hunter To Surface,
Multiplay is the Future,
As Ripleys used to Say,
Believe It Or Not
  Reply With Quote
Old 03-08-09, 08:27 AM   #20
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

U-boats in the Atlantic

I'm still keeping my fingers crossed for the PTO to be included as well.

But either way....
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-08-09, 02:28 PM   #21
difool2
Commander
 
Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Torplexed
I'm crossing my fingers and hoping they can hold to that schedule. Not too long to wait.
I'm not. There's no way they can get a workable sim up to the quality of SH3/4 (much less significantly surpassing them-talking about the vanilla releases) within the 2-year dev cycle which they seem to be working with (assuming serious development-not preproduction-started sometime around the time that the SH4 expansion was finalized). Just not enough time if they are using "all-new" code. If it is out by this Christmas there's a good chance it will be half-finished and completely bug-infested. Hope it's not of course.
difool2 is offline   Reply With Quote
Old 03-08-09, 02:50 PM   #22
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
Default

Quote:
Originally Posted by Otto Heinzmeir
I'm going to wait till its been patched 4 times and the GWX mod fir it comes out
amen to that, minus the GWX part
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 03-08-09, 06:41 PM   #23
Jazer
Helmsman
 
Join Date: Dec 2006
Location: A few meters beneath the waves
Posts: 104
Downloads: 1
Uploads: 0
Default

is there a link to the info on this new sh5? Can't find one aces!
Thanks,

Jazer
__________________
That's a Burn!

Jazer is offline   Reply With Quote
Old 03-08-09, 08:37 PM   #24
Oneshot/Onekill
Captain
 
Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
Default

I don't like to be negative, but honestly speaking from my heart on this one.

If SH5 is handled by UBI in any way close to the way SH4 was handled, as far as management, marketing, budget constraints, especially in this economy, than i fear that its going to be an even bigger dissapointment then SH4 was.
Oneshot/Onekill is offline   Reply With Quote
Old 03-09-09, 05:51 AM   #25
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,525
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Jazer
is there a link to the info on this new sh5? Can't find one aces!
Thanks,

Jazer
I've only come across the one below....the same one posted by Torplexed earlier:

http://www.subsim.com/nucleus/index.php?blogid=4
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 03-09-09, 08:00 AM   #26
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
Default

If the game were perfect, there would be no need for mods. How dull!
The only reason SHIII is still active is the active interest of the modeling community and the multi player activity.
__________________
Irish1958
irish1958 is offline   Reply With Quote
Old 03-09-09, 08:16 AM   #27
danurve
The Old Man
 
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
Default

I
want
my
chocolate
Cake!
__________________
danurve is offline   Reply With Quote
Old 03-09-09, 11:18 AM   #28
Faamecanic
Ace of the Deep
 
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
Default

Quote:
Originally Posted by difool2
Quote:
Originally Posted by Torplexed
I'm crossing my fingers and hoping they can hold to that schedule. Not too long to wait.
I'm not. There's no way they can get a workable sim up to the quality of SH3/4 (much less significantly surpassing them-talking about the vanilla releases) within the 2-year dev cycle which they seem to be working with (assuming serious development-not preproduction-started sometime around the time that the SH4 expansion was finalized). Just not enough time if they are using "all-new" code. If it is out by this Christmas there's a good chance it will be half-finished and completely bug-infested. Hope it's not of course.
Ya...and how is that anymore different from SH3 and especially SH4??

I have been burned twice now... bought SH3 when it first came out and SH4... both needed patching just to be somewhat playable. IF not for GWX SH3 would have been off my hard drive a year after it came out, SH4 lived for about 2 months past the last patch and hasnt graced my hard drive since then....
Faamecanic is offline   Reply With Quote
Old 03-09-09, 11:22 AM   #29
Faamecanic
Ace of the Deep
 
Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
Default

Quote:
Originally Posted by irish1958
If the game were perfect, there would be no need for mods. How dull!
The only reason SHIII is still active is the active interest of the modeling community and the multi player activity.
No the only reason modders took such and active interest in SH 3 is it was a great concept, with a decent shell of programming, flawed by SO MANY obvious (maybe not obvious to the modders , but should have been to the devs) flaws that should have been fixed.

If GWX can be made to work as well as it does WITHOUT a SDK, could you imagine what could have been done WITH AN SDK?!!!
Faamecanic is offline   Reply With Quote
Old 03-09-09, 01:38 PM   #30
Oneshot/Onekill
Captain
 
Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
Default

Quote:
Originally Posted by Faamecanic
Quote:
Originally Posted by irish1958
If the game were perfect, there would be no need for mods. How dull!
The only reason SHIII is still active is the active interest of the modeling community and the multi player activity.
No the only reason modders took such and active interest in SH 3 is it was a great concept, with a decent shell of programming, flawed by SO MANY obvious (maybe not obvious to the modders , but should have been to the devs) flaws that should have been fixed.

If GWX can be made to work as well as it does WITHOUT a SDK, could you imagine what could have been done WITH AN SDK?!!!
I approve this message!!!!
Oneshot/Onekill is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:38 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.