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Old 02-27-09, 12:41 PM   #1
peabody
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Quote:
Originally Posted by WEBSTER
i found my mistake i was staying away from the parent ID so much i missed #7

7. Select "!!-VisibleUnderwater" node and paste the number into "Parent ID". it is now linked to the "<empty" node.

so i put it in the regular ID box on step 7 instead of the "parent ID" box


i got it working finally

i am now a graduate of Peabody's S3D tutorial


thank you for your time and patience
No problem, Webster. Glad you got it working. I know it can be frustrating when you make a little mistake like that and then it seems like it takes forever to find it. OK, now delete it and do it again......

After you do this a couple times you will see what I said about sometimes it is easier to just do it rather then try to find one to copy and sometimes it is not. If it's an animation....copy another one!!!!!!!

Peabody
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Old 02-27-09, 12:56 PM   #2
Webster
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i agree, copying can cause more headaches than its worth because you dont know for sure what your starting with sometimes.

now i just need to find out where the biskaya kreuz is so i can fix that
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Old 02-27-09, 01:27 PM   #3
peabody
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Quote:
Originally Posted by WEBSTER
i agree, copying can cause more headaches than its worth because you dont know for sure what your starting with sometimes.

now i just need to find out where the biskaya kreuz is so i can fix that
biskaya kreuz? I think that fell overboard. What is it?

Sounds like you are working on uboat? If you are then you didn't get rid of the uzo yet, you just did the TBT which is the fleet boat version of UZO. So the Geman UZO is it the library/Gersubparts/senzori.dat. May not be exact name, going from memory. You may find the biskaya kreuz in there.
If you do the German UZO, start with node 68 as your selection so the controller goes after that.

Peabody
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Old 02-27-09, 02:00 PM   #4
Webster
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Quote:
Originally Posted by peabody
Quote:
Originally Posted by WEBSTER
i agree, copying can cause more headaches than its worth because you dont know for sure what your starting with sometimes.

now i just need to find out where the biskaya kreuz is so i can fix that
biskaya kreuz? I think that fell overboard. What is it?

Sounds like you are working on uboat? If you are then you didn't get rid of the uzo yet, you just did the TBT which is the fleet boat version of UZO. So the Geman UZO is it the library/Gersubparts/senzori.dat. May not be exact name, going from memory. You may find the biskaya kreuz in there.
If you do the German UZO, start with node 68 as your selection so the controller goes after that.

Peabody
no i got rid of the tbt and the uzo but i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml
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Old 02-27-09, 07:33 PM   #5
peabody
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Quote:
Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml
Can't help on that one, never heard of it.

Peabody
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Old 02-27-09, 09:40 PM   #6
Webster
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Quote:
Originally Posted by peabody
Quote:
Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml
Can't help on that one, never heard of it.

Peabody
thing is, i found the "metox" in the Senzori_UBoot.dat

its what they used before the biscay cross yet looking at everything in the tree and nothing about the cross
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Old 02-27-09, 10:29 PM   #7
peabody
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Quote:
Originally Posted by WEBSTER
Quote:
Originally Posted by peabody
Quote:
Originally Posted by WEBSTER
i got a report that the biskaya kreuz (biskay cross) also should be invisable underwater. heres a link to see one:http://www.uboataces.com/radar-warning.shtml
Can't help on that one, never heard of it.

Peabody
thing is, i found the "metox" in the Senzori_UBoot.dat

its what they used before the biscay cross yet looking at everything in the tree and nothing about the cross
If you look in the 3D preview window, there is a whole row of stuff, but nothing looks like the cross in German, American or ships, or even the AI_senors.dat that is not in the folders (just in the library)
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