SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-24-09, 05:59 PM   #1
Captain Birdseye
Watch Officer
 
Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
Default Recommendations

Hi guys,
I've finally taken the plunge and purchased SHIII from play.com. It should be with me on Friday.

I'm completely new to SH but I have an avid interest in Subs, particularly U-Boats.
Can anyone give me a list of links for some must have mods and add ons that will be great for me to get started on?
I realise this must be asked several times per month, but I am absolutely new, and a bit lost.

I've been looking in the screenshots thread and some of those cargo ships look really good.

What do you guys recommend I get?

Thanks!!
Captain Birdseye is offline   Reply With Quote
Old 02-24-09, 06:31 PM   #2
kenijaru
Weps
 
Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
Default

welcome

for starters... SH Commander... then a supermod (such as NYGM or GWX)... and personally, if you are willing to use "realistic aiming" OLC's GUI.
__________________
Quote:
Originally Posted by Thomen
They 'guesstimated' more often than not..
kenijaru is offline   Reply With Quote
Old 02-24-09, 07:08 PM   #3
GREY WOLF 3
中国水兵
 
Join Date: Jan 2009
Location: Down deep avoiding drm attacks
Posts: 284
Downloads: 33
Uploads: 0
Default

Start with stock game first then bluid up as you get use to it
GREY WOLF 3 is offline   Reply With Quote
Old 02-24-09, 07:24 PM   #4
Captain Birdseye
Watch Officer
 
Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
Default

Thanks for the prompt reply guys, really appreciate it.

I take your advice about just using the stock game to get to grips. I certainly will do just that especially with the training sessions.

I was hoping to compile a list of great mods for the game, ready for wehn I go into real warfare, I want all the "bells and whistles" so to speak. I've seen some mighty fine repaints and life boats etc.

The area i'm really interested in is English shipping, so if anyone knows of good mods to grab now ready for use when I need them then that would be appreciated!
Captain Birdseye is offline   Reply With Quote
Old 02-24-09, 07:36 PM   #5
kenijaru
Weps
 
Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
Default

there's a mod on the works that will add many ships, its "Iambecomelife's Merchan Fleet mod"

and for eye candy... maybe the "life boats" mod (it's the one that adds the life boats )
__________________
Quote:
Originally Posted by Thomen
They 'guesstimated' more often than not..
kenijaru is offline   Reply With Quote
Old 02-24-09, 08:19 PM   #6
goggles
Loader
 
Join Date: Dec 2008
Location: Prince George BC, Canada
Posts: 83
Downloads: 18
Uploads: 0
Default

hmmm there a few "essentials" you should definately get....

torpedo damage 2.0 mod (much better damage decals on ships)
lifeboats mod (extra immerision and realism)
racerboys sh4 effects for sh3 (vastly improved smoke and explosions)
water streams mod (surfacing u boats look AMAZING with this)

and of course as others have stated a super mod (gwx 3 and nygm) i personally prefer gwx 3 and sh3 commander is essential as well

good hunting!
goggles is offline   Reply With Quote
Old 02-24-09, 08:20 PM   #7
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,887
Downloads: 946
Uploads: 5


Default

Welcome to SUBSIM

Enjoy your stay....
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 02-24-09, 08:37 PM   #8
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Welcome aboard!
__________________


_Seth_ is offline   Reply With Quote
Old 02-24-09, 08:51 PM   #9
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
Default

Hitman's Optics Mod. This was already in the NYGM mod but now has a version for GWX 3.0. Its a must have as it is true to how range was actually determined.

If your new to subsims. Reading Wazoo's manual will save you a lot of frustration on manual targeting and intercepting. The game does not have a good tutorial on either of these.

I agree with what was said earlier about starting with stock. While your learning I'd leave the dud torpedoes off and use the external camera from the view of the target ship to see where the torps are missing. Its kinda fun watching the bubble trails.

I'd also recommend this thread for a crash course in interception and targeting. http://www.subsim.com/radioroom/showthread.php?t=88961
After reading that thread my tonnage totals tripled.

Oh and on your keyboard the Q key will open your torpedo doors. You have to select the tube and press Q for each tube individually. If you don't open the doors first there will be a 2 second delay in firing. I bet I played a week before I knew this.

Last edited by Otto Heinzmeir; 02-24-09 at 09:10 PM.
Otto Heinzmeir is offline   Reply With Quote
Old 02-24-09, 09:14 PM   #10
Laufen zum Ziel
Eternal Patrol
 
Laufen zum Ziel's Avatar
 
Join Date: Jan 2008
Location: Hiding on the bottom
Posts: 1,783
Downloads: 853
Uploads: 457


Default

Click on my signature below for just about everything concerning SHIII & GWX.

Welcome aboard,
__________________
RIP Laufen zum Ziel
Laufen zum Ziel is offline   Reply With Quote
Old 02-24-09, 09:23 PM   #11
Captain Birdseye
Watch Officer
 
Join Date: Feb 2009
Location: Sat behind my desk at BdU tapping away on my Enigma machine.
Posts: 339
Downloads: 44
Uploads: 0
Default

What an amazing response, thank you guys so much!!

I can't wait to get the sim. I've been watching U-571 (Ok, so perhaps not the MOST realistic film ever made) and Das Boot to get me in the mood.

Once again thank you so much for your input, if you have any other suggestions please do post!!
Captain Birdseye is offline   Reply With Quote
Old 02-24-09, 09:51 PM   #12
Wildhawke11
Lieutenant
 
Join Date: Sep 2006
Location: UK England
Posts: 264
Downloads: 55
Uploads: 0
Default

When you get your game why not put the new GWX3 on right away and play it at a low realism level. Its so much better in both looks and gameplay then the standard game.
Wildhawke11 is offline   Reply With Quote
Old 02-24-09, 10:30 PM   #13
Otto Heinzmeir
Weps
 
Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
Posts: 361
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by Wildhawke11
When you get your game why not put the new GWX3 on right away and play it at a low realism level. Its so much better in both looks and gameplay then the standard game.
I agree GWX3 is tons better than stock. But playing some in stock first will give you an even greater appreciation of the mod. Its a good way to differentiate between 'practice missions' and the 'real war'. GWX can be less forgiving and it might be frustrating if you started cold turkey on it. Its not always fun to spend 2 and 1/2 hours dodging depth charges in real time.

I'm still fairly new to the subsim genre and I know it can be a bit overwhelming at first. The stock game will show ships on the nav map as friendly, neutral or enemy. While in GWX you just get a ship on the nav map and you have to determine its nationality. The nationality of the flags at night sometimes can only be indentified from 500 meters or less. Starting out you will have your hands full just intercepting ships.
Sinking a neutral will give you negative renown.

Heres one of my favorite Quotes but I can't remember where it came from- "There are bold captains and old captains but there are no old bold captains"
Otto Heinzmeir is offline   Reply With Quote
Old 02-25-09, 12:14 AM   #14
UberTorpedo
Planesman
 
Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
Default

Captain Birdseye

Welcome aboard an enjoy your stay. Beside the links others have provided
you can check this one out http://hosted.filefront.com/Maik01 and also the link under my sig

arrghhh...


cheers
UberTorpedo is offline   Reply With Quote
Old 02-25-09, 06:46 AM   #15
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Welcome aboard.

You may want to look at the "Tips & Tricks" thread located near the top of the top of the page in this section. It contains a lot of information not covered in the stock game manual (ie. to look at your incoming radio messages press the "M" key).

If you're using Vista be sure to browse the "SH3 & Vista" thread too. While your game will probably be already patched to 1.4 there is information in that thread that will help you install SH3 correctly & get you going.

Hope this helps & have fun...
Murr44 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.