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Old 02-24-09, 02:29 AM   #15
ancient46
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Join Date: Apr 2008
Location: Pennsylvania
Posts: 239
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I can see pretty well in seas with wind up to 6M per sec, and move the boat up to see in heavier seas. The camera idea is a good one and I will see if I can get results.

Presently I have a my own camera file with a lot of tweaks that suit me. I wanted the object view camera of the boat and other ships to be centered and run parallel to it. I also wanted the sub to fill the screen on first view. I made the camera run free and removed the collisional object node to allow me to see inside a ship. I have been considering making the free camera follow the sub.

Something interesting showed up after using this camera. the ships have no visible compartments until the hull is breached. Put a torpedo in one and the compartments appear otherwise they exist in an alternate dimension.
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