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Old 02-22-09, 02:30 PM   #16
clayp
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I also would like to know how to get it..Link goes to main page only..
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Old 02-22-09, 06:36 PM   #17
steinbeck
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Default Link??

http://files.filefront.com/SH4+Plott.............This sends me to the FileFront main window??



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Old 02-23-09, 12:23 AM   #18
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Yep. Assuming I'm not an idiot, files on filefront "time out", probably if they're not downloaded at all within a certain length of time. FF then deletes the file, and redirects you to their main page instead.

Someone would have to upload the mod again, as far as I know.
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Old 02-23-09, 05:00 PM   #19
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Quote:
Originally Posted by theluckyone17
Yep. Assuming I'm not an idiot, files on filefront "time out", probably if they're not downloaded at all within a certain length of time. FF then deletes the file, and redirects you to their main page instead.

Someone would have to upload the mod again, as far as I know.
Can someone please do this????
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Old 02-25-09, 03:15 PM   #20
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The file got lost in a clean up of my downloads....

Updated link here: http://files.filefront.com/Plotter+P.../fileinfo.html

Happy hunting
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Old 02-25-09, 04:48 PM   #21
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Thank you Hitman!!!!!!!.....
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Old 02-26-09, 03:50 AM   #22
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Quote:
Originally Posted by Hitman
The file got lost in a clean up of my downloads....

Updated link here: http://files.filefront.com/Plotter+P.../fileinfo.html

Happy hunting
thx man, good work
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Old 04-30-09, 06:09 PM   #23
jmr
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Hitman, why does the in game map have to be zoomed in to 3.7nm in scale? Why can't it be any scale? Is it because the plotter is calibrated to 3.7nm scale?
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Old 05-01-09, 03:53 AM   #24
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A nice idea Even if you are not travelling north you can just assume you do and do everything relative to your own course. If you want to get the target's real course you can just add your own one later (and calculate modulo 360).

Only for a whole attack run it becomes a bit unhandy because it would be hard to adjust for your own course changes. Also you're limited to only one map scale which might be difficult if you have to track targets for a longer period of time.

But these are minor issues that hardly touch the main intend of your tool, as I understand it. I will give it a try, looks good .
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Old 05-01-09, 06:36 AM   #25
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Quote:
Is it because the plotter is calibrated to 3.7nm scale?
Yes, exactly. All the plotter does is simply making it unnecessary to mark the advance of your submarine before the next update of the enmy position, hence the scale must match what the sub would really move, and for that I needed a fixed zoom, because the size of the scale is also fixed.

Quote:
Only for a whole attack run it becomes a bit unhandy because it would be hard to adjust for your own course changes
Yes, that's unfortunately a limitation of the game map. I wish that in the game each time we take a range and bearing reading (With stadimeter or radar), we could send the result directly to the map with a button. Would make plaotting not just more fun and easy, buta lso more realistic. It is a bit annoying to have things be more difficult in the game than they were in real life, LOL.
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Old 05-01-09, 07:07 AM   #26
ichso
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Hm, I tested your mod and realized that I don't get a map scale of 3.7. Only 3.3 or something bigger than 3.7. Shouldn't be caused by any mod, should it ?

And maybe it would be a nice idea to change your tool into a draggable one.
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Old 05-01-09, 07:46 AM   #27
Rockin Robbins
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Folks, please, when you find a broken link at Filefront that means that it got caught up in their autodestruction cycle. Filefront sends you an e-mail (easily missed) telling you they've put one or several of your files on the annihilation list. If you don't visit and unflag them they're gone in a couple of days. It happens to everybody.

PLEASE if you find any files missing PM the author of the files. I guarantee they'll thank you. And it's not a bad idea to start a new thread like this one. We always like it when some older work we've done is missed and there are always new people at Subsim who might benefit! Just like this file of Hitman's, some oldies are goodies.
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Old 05-01-09, 12:15 PM   #28
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Quote:
Hm, I tested your mod and realized that I don't get a map scale of 3.7. Only 3.3 or something bigger than 3.7. Shouldn't be caused by any mod, should it ?
Probably because you are running a screen resolution that is NOT 4:3 aspect ratio. Unfortunately -and unbelievably!!- the game changes the map scales when changing aspect ratio

Quote:
And maybe it would be a nice idea to change your tool into a draggable one.
Yeah, that's the first thing I thought of, but the problem is that then you will NOT be able to write with the map tools anywhare in the area covered by the draggable item and since you need to start the bearing line from the proper mark, it would render the tool unusable
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Old 05-01-09, 12:20 PM   #29
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Do you have to be in port to enable this?
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Old 05-01-09, 02:41 PM   #30
ichso
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Quote:
And maybe it would be a nice idea to change your tool into a draggable one.
Dammit Still a mod too good to be left wasted.

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Do you have to be in port to enable this?
Nope. Only in front of your computer.
(Seriously, you can activate any time, just without the game running so that it loads the updated files on start).
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