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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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Spheres are for collision... boxes are for damage, zones. Each box has a type setting with properties defined in zones.cfg
Look for one of my very old posts somewhere in the archives?
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