![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.
the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding. the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt. i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game. |
![]() |
![]() |
#2 | |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
Posts: 1,207
Downloads: 39
Uploads: 5
|
![]() Quote:
IE: Earlier versions if a DD ran over you periscope it sank. So maybe they did away with collision effects in zone file?
__________________
![]() ![]() |
|
![]() |
![]() |
![]() |
#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]()
ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
|
![]() |
![]() |
![]() |
#4 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
its ship to ship (i assume the key is friendly to friendly) that cause no damage as thou it never happened. i never checked but it probably does the same on U S side too. i find a good test is the stock midway single mission, sink the 3 carriers and battleship (use my extra torpedo power for simplicity) and everything will mill about running into each other trying to find you. |
|
![]() |
![]() |
#5 |
Officer
![]() Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
|
![]()
I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.
![]() |
![]() |
![]() |
![]() |
#6 |
中国水兵
![]() Join Date: Jan 2009
Posts: 279
Downloads: 20
Uploads: 0
|
![]()
I just assumed friendly ship collisions caused damage-I've seen grey ship sunk icons after a few bruhahas caused by my dud torpedos bouncing off convoys. I definitely didn't hit anything, wasn't credited with any kills and no ships were firing their deck guns, but it could have been from the depth charges going off, I guess.....all this in TMO 163 for SH1.4.
__________________
HMAS Sydney III "Thorough and Ready" |
![]() |
![]() |
![]() |
#7 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
at least that means the equipt on deck can be damaged by ship to ship collisions. or maybe it was the merchant to warship combination, did you see any damage other than the DC racks?. |
|
![]() |
![]() |
|
|