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Old 02-15-09, 01:18 AM   #1
Webster
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Default Why won't ship on ship collisions cause any damage?

when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.

the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding.

the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt.

i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game.
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Old 02-15-09, 02:03 PM   #2
NEON DEON
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Quote:
Originally Posted by WEBSTER
when two ships run into each other, one will eventually just slide off to the side and both ships will go off on their merry way completely undamaged.

the only way one ship ever gets damaged in any way is if it is a DD being pushed over enough to take on water by a much larger ship and then it gets damaged only from the flooding.

the poor damage models on ships cannot be blamed for this simply because the random and different locations of these collisions would eventually cause damage somewhere but it doesnt.

i have to therefore conclude the game must have some setting to ignore friendly collision damage since friendly fire will and does do lots of damage in the game.
I am thinking its becuase they could not figure out how to tone it down.

IE:

Earlier versions if a DD ran over you periscope it sank.

So maybe they did away with collision effects in zone file?
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Old 02-15-09, 02:05 PM   #3
tater
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ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
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Old 02-15-09, 05:03 PM   #4
Webster
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Quote:
Originally Posted by tater
ship-sub collisions certainly work in RFB. I haven't tested ship/ship collisions.
yes, ship to sub causes damage to both in stock as well.

its ship to ship (i assume the key is friendly to friendly) that cause no damage as thou it never happened. i never checked but it probably does the same on U S side too.

i find a good test is the stock midway single mission, sink the 3 carriers and battleship (use my extra torpedo power for simplicity) and everything will mill about running into each other trying to find you.
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Old 02-15-09, 08:03 PM   #5
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I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.

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Old 02-16-09, 08:00 AM   #6
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I just assumed friendly ship collisions caused damage-I've seen grey ship sunk icons after a few bruhahas caused by my dud torpedos bouncing off convoys. I definitely didn't hit anything, wasn't credited with any kills and no ships were firing their deck guns, but it could have been from the depth charges going off, I guess.....all this in TMO 163 for SH1.4.
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Old 02-16-09, 10:51 AM   #7
Webster
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Quote:
Originally Posted by Captain Dave
I saw a Destroyer get hit by a tanker. There was a small explosion after which a fire appeared on the destroyer. Later it started listing to port. It eventually sank. At the time I believe I was running TMO for 1.4 with NSM.

looks like it hit the depth charge rack and they went off doing the damage.

at least that means the equipt on deck can be damaged by ship to ship collisions.

or maybe it was the merchant to warship combination, did you see any damage other than the DC racks?.
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