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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
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So yesterday I decided to do the campaign, finally. Using the 688i I'm detected as soon as the mission starts, 9 times of out of 10. (Using LwAmi 3.09 btw) After several more tries I notice that my starting speed is 10 knots. 10 knots. Dunno if everyone else's install is like that or if mine is just special, but I went into mission editor and bumped my speed down to 3 knots. Cheating, yes, but I rationalize by telling myself that's the speed I would be going at anyways.
Anyways, yeah, just my quick fix. Now to actually finish the mission ![]()
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#2 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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The proper speed of the 688i at mission start is supposed to be 5 knots at 80 feet. The Akula has a start speed of 4 knots at 100 feet, and the Orion has a start speed of 210 knots at 2266 feet.
Just so you can check. I don't know how your start speed got messed up. Did you have a microphone plugged into your PC ? Perhaps you inadvertantly used the Voice Command feature to speed up ? It seems to me that the easiest solution is to move the 688i and Akula random start areas more away from the random start areas of the other ships.
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![]() ![]() ![]() ![]() Last edited by Blacklight; 02-14-09 at 12:49 AM. |
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#3 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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And if you try RA mod sometimes it would simply be impossible to finish certain scenario in campaign because you get detected right from the start.
Switching platform usually solve the issue.
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