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Old 02-12-09, 12:25 PM   #1
Hitman
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Default [REQ] OLC "Constant weather" env

This is a request to OLC or anyone who has the proper modding skills to do or explain a bit how to do an OLC environment mod for a more constant weather.

The idea is to make a set of two scene.dat files like this:

1) One where the waves are small to medium and clouds light wihite to light, in fact replacing the stormy weather with a more mild one. This scene.dat would be ideal for patrols in the Mediterranean, Indian Ocean and Central Pacific or Caribbean (Yes I know those zones see sometimes heavy storms but they are less frequent than in the current game's weather patterns)

2) One where the waves are always medium and the clouds grey to dark grey. This would be in fact an "North Atlantic" and "Arctic Ocean" file, with more constant bad weather and almost never good weather, but where waves never reach the storm size.

What I want is to eliminate the stormy weather, when waves are constantly covering your watch crew and you can't play effectively anymore, a pattern that comes too often for my taste and kills much of the fun. At the same time, I want to get a more realistic weather pattern according to the areas I'm patrolling in.

Would this be possible? Is it a heavly load of work? Can at least someone point me which parameters of the scene.dat file have to be modified for having this?
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Old 02-12-09, 12:32 PM   #2
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ok ?

http://www.subsim.com/radioroom/show...RealWeatherFix



But, if you need the parameters, PM to me, or, better, to Stiebler

(parameters: not only inside scene.dat, but in the beginning of Campaigns files too.)
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Old 02-12-09, 12:33 PM   #3
Graf Paper
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A good place to start might be taking a look at the "Real Weather Fix 2" files and seeing which ones were involved with the making of that mod.

Good luck, Hitman!
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Old 02-12-09, 01:20 PM   #4
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Interesting idea

And if I am not mistaken one that can be used with SH3commander
Drop your scene dats into the Flotilla folders and the correct dat is auto selected
Much the same as the 29th uses a diff sea colour
Using the Env.cfg

SH3 Commander\Flotilla\907\data\Env

As does the 11th

SH3 Commander\Flotilla\906\data\Env
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Old 02-12-09, 02:48 PM   #5
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hello hitman ,do a quick experiment,

open scene.dat and go to envsim-->wind-->waveproperties

at [3] situation ,after the line 'windspeed=15' change all the values with the values that you read from [2] situation but leave the seaspeed as it is.

now if you think that the waves at heavy seas are too small go again at [3] situation and at scale values set the Y value to a bit higher number.keep that till you find the hight that you like

its a quick and easy to do experiment.

tell me what you got...

bye
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Old 02-12-09, 03:11 PM   #6
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I can't find that entry in the current GWX 16km mod probably the GWX Team modified the file and it can't be readed. I'll try with OLC env and report.
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Old 02-12-09, 03:19 PM   #7
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Quote:
Originally Posted by Hitman
I can't find that entry in the current GWX 16km mod probably the GWX Team modified the file and it can't be readed. I'll try with OLC env and report.
are you sure hitman ?

asuming that you are talking of olc's gwx 16 km mod ,just check it and its all in there
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