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View Poll Results: What improvements would you prefer for SH3 ships?
Signal Flags 30 37.04%
Destructible Crewmembers 18 22.22%
Fire Damage Effects 45 55.56%
More Survivors/Lifeboats 28 34.57%
More Deck Cargoes 38 46.91%
Other (Please Explain) 8 9.88%
Multiple Choice Poll. Voters: 81. You may not vote on this poll

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Old 02-03-09, 09:54 PM   #16
rascal101
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Default My two Cents worth

Well I vote for more variety in smoke and damage affects, not so fussed about deck cargo or lifboats - I know its supposed to add a bit of realism, but usually I dont spend too much time hanging around watching lifeboats or the geezers in them.

I did find it a nice touch however, when after re-surfacing after taking a pounding, I surfaced in the middle of some debris - barrels and box's, I thought that was a very nice touch, perhaps this could be expanded upon.

Overall I vote for much more variety in explosions, smoke and fire affects - And I also vote for the immediate release of the merchant fleet mod, with additional items to be optional addons.

My two cents worth
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Old 02-04-09, 01:58 AM   #17
linerkiller
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Will you release the mod friday as planned? ? I dont have seen much activity in the last two days ....
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Old 02-04-09, 02:38 AM   #18
robbythesub
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I have posted my vote above, and agree mostly with those above- ie a general need for more realism as merchants (and warships to some extent) look like ghost ships or the marie celeste floating along!
More crew activity, better damage effects from fire, and slags would be good (the flag on the u boat in MEG mod is good I think).

Thanks for your efforts.
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Old 02-04-09, 02:52 AM   #19
robbythesub
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Slags! Flags I meant although a few slags for the sailors wouldnt go amiss!!!
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Old 02-04-09, 03:28 AM   #20
nikimcbee
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I vote for more varied types of survivors. How hard would it be to animate the lowering of the lifeboats? That would be cool.
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Old 02-04-09, 11:39 AM   #21
Letum
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Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Jetsam
Ships leave a very light trail of empty cans, turds and domestic debris behind them.
Despite being against regulation, this did happen and could be implemented a little
like the life boats, but always on.
Turds, why turds for christ sake - is taking the mod a tad far, why not discarded apple cores or cigarette packets! I mean no insult but was amused at the prospect of navigating through......Turds
Could turds be implemented in the same way as icebergs?
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Old 02-04-09, 09:14 PM   #22
panthercules
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Quote:
Originally Posted by Letum
Could turds be implemented in the same way as icebergs?
OMG - I hope not - would really hate to see this on my next Murmansk patrol:

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Old 02-04-09, 11:45 PM   #23
Weiss Pinguin
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Those look like giant dust mites tbh
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Old 02-04-09, 11:57 PM   #24
rascal101
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Quote:
Originally Posted by Letum
Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Jetsam
Ships leave a very light trail of empty cans, turds and domestic debris behind them.
Despite being against regulation, this did happen and could be implemented a little
like the life boats, but always on.
Turds, why turds for christ sake - is taking the mod a tad far, why not discarded apple cores or cigarette packets! I mean no insult but was amused at the prospect of navigating through......Turds
Could turds be implemented in the same way as icebergs?
I think we should reccommend that no Turds be represented, on any scale OK!
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Old 02-05-09, 12:06 AM   #25
rascal101
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Can we return to the buisiness at hand ie the poll, looks like more explosions and damage affects are ahead

R
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Old 02-05-09, 01:19 PM   #26
Letum
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Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Jetsam
Ships leave a very light trail of empty cans, turds and domestic debris behind them.
Despite being against regulation, this did happen and could be implemented a little
like the life boats, but always on.
Turds, why turds for christ sake - is taking the mod a tad far, why not discarded apple cores or cigarette packets! I mean no insult but was amused at the prospect of navigating through......Turds
Could turds be implemented in the same way as icebergs?
I think we should reccommend that no Turds be represented, on any scale OK!
I didn't mean turds the size of icebergs, but normal sized turds that slowly drift like the icebergs.

Iambecomelife,
Could you elaborate on the poll choices a little more?
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Old 02-05-09, 11:58 PM   #27
rascal101
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Oh no cant we just like drop the turds thing! - I just had to pick myself off the floor from laughing, must be my irreverent southern hemisphere type humour

I for one do not want to sail my brand new national socialist U-boat through seas of heaving tommy turds - no matter how big or small
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Old 02-07-09, 09:38 PM   #28
Quagmire1975
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More "destructable" structures. So when you are shelling a vessel, small bits fly off or holes are punchhed in the superstructure/hull etc.
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Old 02-07-09, 09:49 PM   #29
kenijaru
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Quote:
Originally Posted by Letum
Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Quote:
Originally Posted by rascal101
Quote:
Originally Posted by Letum
Jetsam
Ships leave a very light trail of empty cans, turds and domestic debris behind them.
Despite being against regulation, this did happen and could be implemented a little
like the life boats, but always on.
Turds, why turds for christ sake - is taking the mod a tad far, why not discarded apple cores or cigarette packets! I mean no insult but was amused at the prospect of navigating through......Turds
Could turds be implemented in the same way as icebergs?
I think we should reccommend that no Turds be represented, on any scale OK!
I didn't mean turds the size of icebergs, but normal sized turds that slowly drift like the icebergs.

Iambecomelife,
Could you elaborate on the poll choices a little more?
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Quote:
Originally Posted by Thomen
They 'guesstimated' more often than not..
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