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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What time period would you like the Cold War Mod to encompass? | |||
Early Cold War: 1947 to the early 1960s |
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148 | 14.18% |
Mid Cold War: 1960s to 1980s |
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195 | 18.68% |
Late Cold War: 1980's to 1991 |
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147 | 14.08% |
I want the whole thing! 1947 to 1991 |
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554 | 53.07% |
Voters: 1044. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
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Guys....I've just come across a severe hurdle. I'm trying to make a guppy equipped with a snorkel and so on, and naturally for it to be a guppy an increase of the submerged range is necessary, and here is what I've found out. No matter what value that is inserted into the sim file under submerged range, it remains the same lousy one, I can maximum get 60-80 nm out of the battery, and yes I AM running at optimum cruising speed. It's as if it's hard coded some where. Has any of you come across the same problem? Especially those of you who are designing nukes, how did you increase the submerged range? I used the S3D to alter the values.....I understand nothing
![]() Same with the max diving depth.....no matter what I enter, the hull implodes at 165 metres exactly. |
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#2 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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Use Timetraveller's Minitweaker for sh3/4
my best friend and I used it to make a XXI go 45 knots for a bajillion miles i believe only a slim few GUPPY's had the snort.
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#3 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
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@Sledgehammer:
You mean the SH3Tweaker? ![]() |
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#4 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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well, its a simple program, and you can prolly find it on the SH3 mods thread
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#5 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
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@sledgehammer:
Well, I've tried both now, S3D and the mini tweaker, nothing works! ![]() ![]() |
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#6 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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theres sh4 config files 4 the mini tweaker, perhaps u could tell me what sub you are modding and ill mess around with it
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#7 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
|
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@Sledgehammer:
Well actually i've cloned my own, but in this case, where I used the mini tweaker, I used the Balao class since I have no tweak file for the cloned one. The result came out the same ![]() ![]() |
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