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Old 01-27-09, 04:21 PM   #1
robbythesub
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Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
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Default U Boat 1.2

I am running it with GWX 2.1, olc special, life boat mods and various skins and it works really well, so it must be the GWX 3.0 that is causing the problem.
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Old 01-27-09, 05:42 PM   #2
JCWolf
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Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
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Quote:
Originally Posted by robbythesub
I am running it with GWX 2.1, olc special, life boat mods and various skins and it works really well, so it must be the GWX 3.0 that is causing the problem.

ok mate, let me try to explain the best I can...

As far as I understand you can not instal GWX 3.0 on top of GWX 2.0 or next,
GWX 3.0 haves to be instaled acourding the manual instructions on top of
a clean fresh SHIII patched 1.4b instalation...

...so following this logic events, if you have bouth GWX instaled you have problems...

...or if you install U-boat on (What version it doesn't matter) on top of
GWX 3.0 you can have problems cause its only compatible with the last versions
of GWX...

U-Boat 1.1 and 1.2 makes use of Dial Cfg and menu-ini files from GWX
So if its made to previouse versions of GWX and you instal it over
GWX 3.0 you are changing ( OverWriting) those same files with older
version files , and that leads you to possible game crashes and other bugs...

The version for GWX 3.0 isn't even in the Working table,
what can you do is taking from the U-boat mod folder any cfg or ini file that
comes in the mod and even that way you will have strange menus cause
U-Boat changes even the text color and position of the text in the
screen to adapte the new menus I created...

My advise is to Simple add from the U-boat mod ( If you want)
Files like Officer Icons or Officer faces among others that simply
go directed to a change of a graphic and not game text files
(cfg , Menu-in..etc...) so that this way you can use at least
some of my graphics in the GWX 3.0...

All this above or wait for the next U-boat mod ...
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