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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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From what I've seen around here anything is possible.
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#2 |
XO
![]() Join Date: Jun 2008
Posts: 427
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I have thought snow would be a great addition.
Have done a little investigation and think it has potentual possibilities, unfortunately it's getting the time to do it. Snow Had a glancing look at the rain and IIRC there are parameters that can be altered, size, density etc, which possiibly could be altered to give a snow effect. SH3Commander Next you'd have to find in which order SH3Commander processes the folders. If the above is ideal than you could attach the files to folders to only allow when in certain flotillas at the appropiate area and the correct season and perhaps randomised. There is a problem with long distance patrols going from one zone to another, but this could be solved with save/exit/reload scene change. Else you could run an external program to do this. Effects You could alter efficiencies for loading guns, visibility, equipment breakdown etc. New File.tga's could be added to give snow covering. IIRC the subs rotating loop is not visible underwater, so deck snow could possible be added using the same method. But probably I'm wrong. The above is just a rough sketch of ideas I had, perhaps a pipedream but you never know. |
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#3 |
Subsim Aviator
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i think the person to talk to would be privateer. :hmm:
but i think he will agree with what im about to type. i know it is possible to alter the precipitation in SH3. the problem is, SH3 wont know whether you are in the arctic ocean in the dead of winter or if you are just off the coast of Florida. to SH3, rain is rain no matter what size or color or density you give it. if SH3's weather engine says "make it rain", then SH3 is going to start dropping whatever you have modded it to drop. if snow is the order of the day... then it will snow, relentlessly in some cases for days on end on parts of the earth which do not ordinarily see snow - ever. any modification you make to the weather will change globally - not locally. and if you want to have SH3 Commander trigger the modded files, then SH3 commander would have to be changed and updated to perform this task as well. far be it from me to say that it is impossible... because it is not impossible... far from it. however, i think it would detract from the realism to be getting snow in the middle of the Med, or off the coast of Florida in December when at best your going to dip down into the 50s or 60s F
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#4 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
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Thats why I think it would be something that you could turn off if you know where your going.
And actually its getting down to the 30's and 40's in South Florida right now. |
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#5 |
Chief of the Boat
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#6 |
XO
![]() Join Date: Jun 2008
Posts: 427
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The biggest problem (as I previously stated) is long distance patrols from one climate zone to the other, a save/exit/re-start (new weather pattern) would be a bind to most, especially with GWX long loading times. Shame as all the other things that have been mentioned wouldn't cause real problems - I know how to solve them within reason.
Having said that, I don't mind the above, so I'll probably make it for my own personnel use. Last edited by badwolf; 01-23-09 at 05:48 PM. |
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#7 |
Ocean Warrior
![]() Join Date: Jan 2008
Location: Miami, FL
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If you do so, I would like it.
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#8 | |
Stowaway
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You've pretty much covered all the bases. |
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