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Old 01-22-09, 01:06 AM   #1
prowler3
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Quote:
Originally Posted by -SWCowboy.
In the past few weeks I've read posts about SubSim members having difficulties with the full GWX3.0.exe on BtS-Mods.com and the MD5 being invalid.

After 590GB transferred in January alone I'm wondering if the issue is just with a few users or is there just not a whole lot of people reporting trouble with that file?

Just curious that's all.
Can't answer to that, but...Jacksonville? Are we talking Mayport? If so that was my homeport on the old DD938. I always find it amazing when our little sections of life come into contact. I can't remember the name of the little sub shop, just off base, but is it still there? Delivered hot subs to the piers.

OK...that was completely OT but...SWC appears to be in my old stomping grounds.

Vic
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Old 01-22-09, 06:39 AM   #2
SquareSteelBar
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Yesterday I tried to load the file for the ninth time [in hope this was corrected in the meantime] and got again the same wrong hash sum: ee96ed51e0082bd920e27e416c0aff30 --> Installation impossible.

Don't know what's going on...

Cheers,
SquareSteelBar

P.s.: loaded in many different ways: different PCs/connections, diff. Browsers, with/without diff. DL managers...always the same result.

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Old 01-22-09, 09:48 AM   #3
Jimbuna
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Quote:
Originally Posted by SquareSteelBar
Yesterday I tried to load the file for the ninth time [in hope this was corrected in the meantime] and got again the same wrong hash sum: ee96ed51e0082bd920e27e416c0aff30 --> Installation impossible.

Don't know what's going on...

Cheers,
SquareSteelBar

P.s.: loaded in many different ways: different PCs/connections, diff. Browsers, with/without diff. DL managers...always the same result.

If you want to PM me your address I'll be more than happy to post you a single file install burned to disc.
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Old 01-22-09, 03:06 PM   #4
SquareSteelBar
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Quote:
Originally Posted by jimbuna
If you want to PM me your address I'll be more than happy to post you a single file install burned to disc.
Hi jimmy,

many thanks for this kind offer but it's not really that important...
Got already the splitted installer.

It is only for archiving purposes - to complete the picture, if you know what I mean...

The weird thing is that many people are able to load it correctly but other are not; and they get always the same wrong md5 sum...

Thanks,
SquareSteelBar
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Old 01-23-09, 03:35 PM   #5
Jimbuna
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Quote:
Originally Posted by SquareSteelBar
Quote:
Originally Posted by jimbuna
If you want to PM me your address I'll be more than happy to post you a single file install burned to disc.
Hi jimmy,

many thanks for this kind offer but it's not really that important...
Got already the splitted installer.

It is only for archiving purposes - to complete the picture, if you know what I mean...

The weird thing is that many people are able to load it correctly but other are not; and they get always the same wrong md5 sum...

Thanks,
SquareSteelBar
Any time my friend
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Old 05-09-09, 07:09 AM   #6
crawlmjk
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As has been said about me...better late than never. Sorry to resurrect such an old thread but just getting to the GWX 3.0 party. This thread was the only one I could find that addressed this in detail. Might save someone the headache I went through.

Had the same problem with the inconsistent MD5 checksums on the full GWX3.0.exe from the BtS-Mods.com site and found something interesting. I was getting the same incorrect checksum for it as others on the boards here even after downloading twice: ee96ed51e0082bd920e27e416c0aff30

So decided to try some other MD5 utilities to re-verify before giving up and downloading the separate bins. WinMD5Free 1.20 and MD5 Checker 2.31 both gave the incorrect checksum above.

BUT, when I tried with the Jonesoft MD5Mate (version 1.2.0) that the GWX team has previously recommended for their files, it came up with the correct checksum: d41d8cd98f00b204e9800998ecf8427e

Very odd. No idea how this can be. I'll leave it to guys smarter than I to solve. In any event, the full installer did install everything correctly despite the erroneous checksums from the other two MD5 utilities and is up and running. Thanks for the great site and the full installer.
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Old 05-09-09, 07:17 AM   #7
irish1958
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I am one of the people who keeps getting the wrong MD5 with the JScones MD5mate.

I haven't tried the others.
I would like the file for archive.
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Old 05-09-09, 08:13 PM   #8
JScones
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Quote:
Originally Posted by crawlmjk View Post
As has been said about me...better late than never. Sorry to resurrect such an old thread but just getting to the GWX 3.0 party. This thread was the only one I could find that addressed this in detail. Might save someone the headache I went through.

Had the same problem with the inconsistent MD5 checksums on the full GWX3.0.exe from the BtS-Mods.com site and found something interesting. I was getting the same incorrect checksum for it as others on the boards here even after downloading twice: ee96ed51e0082bd920e27e416c0aff30

So decided to try some other MD5 utilities to re-verify before giving up and downloading the separate bins. WinMD5Free 1.20 and MD5 Checker 2.31 both gave the incorrect checksum above.

BUT, when I tried with the Jonesoft MD5Mate (version 1.2.0) that the GWX team has previously recommended for their files, it came up with the correct checksum: d41d8cd98f00b204e9800998ecf8427e

Very odd. No idea how this can be. I'll leave it to guys smarter than I to solve. In any event, the full installer did install everything correctly despite the erroneous checksums from the other two MD5 utilities and is up and running. Thanks for the great site and the full installer.
This is a good post. I can assure everyone that the full GWX.exe MD5 hash is NOT "d41d8cd98f00b204e9800998ecf8427e". This is the MD5 hash of an empty file!

If MD5Mate originally gave this hash then it's possible that it's not handling large files correctly (although it's been designed to work with files up to 4GB). Anyway, I'll d/l GWX.exe file and run some tests.
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