![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
Uploads: 0
|
![]()
Besides milkcows, other subs are active hunters or just for atmosphere too?
For example if i report a convoy somewhere, should i wait for reinforcements or im on my own? |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]()
If you report a convoy and are within range of a friendly airbase, there's a small chance that you may see an air attack on it. In all my time playing this game, I've only seen it twice. Once on my way to Norway, and once in the Med I saw some Italian planes attack a convoy I reported in. As far as other U-boats, sadly no. That's the one feature that I think is the most glaring omission in SH3.
As was stated before, if you're playing GWX the radio messages from other u-boats mentioning convoys spotted and wolfpacks are purely for atmosphere.
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
![]() |
![]() |
![]() |
#3 |
Chief of the Boat
|
![]()
You will on occasion receive messages of historical events that are scripted into GWX.....this is not 'eye candy'
![]() |
![]() |
![]() |
![]() |
#4 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
Uploads: 0
|
![]()
Hmm, so maybe i can change the tide of historical battles to our side, win them and
eventually win the war! This is the theory at least, im not sure how it will work practically... ![]() |
![]() |
![]() |
![]() |
#5 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#6 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
Uploads: 0
|
![]()
I see...
Well... Im pretty disapointed now... ![]() |
![]() |
![]() |
![]() |
#7 |
Chief of the Boat
|
![]()
Tis always the case I'm afraid.....once out of rendering range it will respawn should you approach again.
|
![]() |
![]() |
![]() |
#8 | |
Gunner
![]() Join Date: Jan 2004
Location: In an Octopuss' Garden
Posts: 99
Downloads: 52
Uploads: 0
|
![]() Quote:
__________________
Smoke on the horizon captain! |
|
![]() |
![]() |
![]() |
#9 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
Uploads: 0
|
![]()
Seems that what older games lacked in graphics they made up for with depth and features. :hmm:
__________________
![]() |
![]() |
![]() |
![]() |
|
|